Tutorial by Topics: fsxaml

Most examples found for F# WPF programming seem to deal with the MVVM pattern, and a few with MVC, but there is next to none that shows properly how to get up and running with "good old" code behind.

The code behind pattern is very easy to use for teaching as well as experimentation. It is used in numerous introduction books and learning material on the web. That's why.

These examples will demonstrate how to create a code behind application with windows, controls, images and icons, and more.

The goal here is to build a simple application in F# using the Windows Presentation Foundation (WPF) with traditional menus and dialog boxes. It stems from my frustration in trying to wade through hundreds of sections of documentation, articles and posts dealing with F# and WPF. In order to do anything with WPF, you seem to have to know everything about it. My purpose here is to provide a possible way in, a simple desktop project that can serve as a template for your apps.

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