Tutorial by Topics: ios

Notes 1- You do not need an Apple Developer Account to start developing iOS Apps. The documentation and tools are free to download with your Apple ID. You can also sign and install apps on your personal devices using that same Apple ID. If you want to distribute or sell apps on the App Store,...
Xamarin.iOS allows you to create native iOS applications using the same UI controls you would in Objective-C and Xcode, but with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs - Xamarin Studio and Visual Studio - at ...
This section provides an overview of what iOS 9 is, and why a developer might want to use it. It should also mention any large subjects within iOS 9, and link out to the related topics. Since the documentation for iOS 9 is new, you may need to create initial versions of those related topics. ...
Useful Apple documentation with examples and clarification.
Aspect ratios are often expressed as a width:height ratio which is often - but not always - simplified and sometimes also as a simple floating point integer. All of the following aspect ratios are the same value expressed in different ways: 1280:720 16:9 1.7777777777777777777777777777778 ...
Asset catalogs are way to manage multiple resolutions of iOS image assets. In order to display optimal images, iOS uses 1x, 2x, and 3x versions of each image according to the device's screen density. The 1x version is only for very old, non-retina devices so it isn't necessary for apps only suppor...
Flayout Navigation Component: https://components.xamarin.com/view/flyoutnavigation

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