Tutorial by Examples: r

var numbers = new[] {1,2,3,4,5}; var firstNumber = numbers.First(); Console.WriteLine(firstNumber); //1 var firstEvenNumber = numbers.First(n => (n & 1) == 0); Console.WriteLine(firstEvenNumber); //2 The following throws InvalidOperationException with message "Sequence contain...
var numbers = new[] {1,2,3,4,5}; var lastNumber = numbers.LastOrDefault(); Console.WriteLine(lastNumber); //5 var lastEvenNumber = numbers.LastOrDefault(n => (n & 1) == 0); Console.WriteLine(lastEvenNumber); //4 var lastNegativeNumber = numbers.LastOrDefault(n => n < 0); Con...
var oneNumber = new[] {5}; var theOnlyNumber = oneNumber.SingleOrDefault(); Console.WriteLine(theOnlyNumber); //5 var numbers = new[] {1,2,3,4,5}; var theOnlyNumberSmallerThanTwo = numbers.SingleOrDefault(n => n < 2); Console.WriteLine(theOnlyNumberSmallerThanTwo); //1 var theOnl...
var numbers = new[] {1,2,3,4,5}; var firstNumber = numbers.FirstOrDefault(); Console.WriteLine(firstNumber); //1 var firstEvenNumber = numbers.FirstOrDefault(n => (n & 1) == 0); Console.WriteLine(firstEvenNumber); //2 var firstNegativeNumber = numbers.FirstOrDefault(n => n < ...
The readonly keyword is a field modifier. When a field declaration includes a readonly modifier, assignments to that field can only occur as part of the declaration or in a constructor in the same class. The readonly keyword is different from the const keyword. A const field can only be initialized...
var numbers = new[] {1,2,3,4,5}; var reversed = numbers.Reverse(); Console.WriteLine(string.Join(",", reversed.ToArray())); //5,4,3,2,1
var numbers = new[] {1,2,3,4}; var averageNumber = numbers.Average(); Console.WriteLine(averageNumber); // 2,5 This method calculates the average of enumerable of numbers. var cities = new[] { new {Population = 1000}, new {Population = 2000}, new {Population = 4000} }; v...
var persons = new[] { new { Name="Fizz", Job="Developer"}, new { Name="Buzz", Job="Developer"}, new { Name="Foo", Job="Astronaut"}, new { Name="Bar", Job="Astronaut"}, }; var groupedByJob = person...
Returns a new dictionary from the source IEnumerable using the provided keySelector function to determine keys. Will throw an ArgumentException if keySelector is not injective(returns a unique value for each member of the source collection.) There are overloads which allow one to specify the value t...
var numbers = new[] {1,2,3,4,5,6,7,8,9,10}; var someNumbers = numbers.Where(n => n < 6); Console.WriteLine(someNumbers.GetType().Name); //WhereArrayIterator`1 var someNumbersArray = someNumbers.ToArray(); Console.WriteLine(someNumbersArray.GetType().Name); //Int32[]
var names = new[] {"Foo","Bar","Fizz","Buzz"}; var thirdName = names.ElementAtOrDefault(2); Console.WriteLine(thirdName); //Fizz var minusOnethName = names.ElementAtOrDefault(-1); Console.WriteLine(minusOnethName); //null var fifthName = names.Eleme...
Generating a new object in each step: var elements = new[] {1,2,3,4,5}; var commaSeparatedElements = elements.Aggregate( seed: "", func: (aggregate, element) => $"{aggregate}{element},"); Console.WriteLine(commaSeparatedElements); //1,2,3,4,5, Using th...
class Developer { public int Id { get; set; } public string Name { get; set; } } class Project { public int DeveloperId { get; set; } public string Name { get; set; } } var developers = new[] { new Developer { Id = 1, Name = "Foobuzz" ...
public interface IAnimal { string Name { get; set; } } public interface INoiseMaker { string MakeNoise(); } public class Cat : IAnimal, INoiseMaker { public Cat() { Name = "Cat"; } public string Name { get; set; } public string M...
public class LivingBeing { string Name { get; set; } } public interface IAnimal { bool HasHair { get; set; } } public interface INoiseMaker { string MakeNoise(); } //Note that in C#, the base class name must come before the interface names public class Cat : LivingBei...
interface BaseInterface {} class BaseClass : BaseInterface {} interface DerivedInterface {} class DerivedClass : BaseClass, DerivedInterface {} var baseInterfaceType = typeof(BaseInterface); var derivedInterfaceType = typeof(DerivedInterface); var baseType = typeof(BaseClass); var derived...
try, catch, finally, and throw allow you to handle exceptions in your code. var processor = new InputProcessor(); // The code within the try block will be executed. If an exception occurs during execution of // this code, execution will pass to the catch block corresponding to the exception typ...
using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; class TcpChat { static void Main(string[] args) { if(args.Length == 0) { Console.WriteLine("Basic TCP chat"); Console.WriteLine(); ...
Overloading just equality operators is not enough. Under different circumstances, all of the following can be called: object.Equals and object.GetHashCode IEquatable<T>.Equals (optional, allows avoiding boxing) operator == and operator != (optional, allows using operators) When overrid...
To make a class support collection initializers, it must implement IEnumerable interface and have at least one Add method. Since C# 6, any collection implementing IEnumerable can be extended with custom Add methods using extension methods. class Program { static void Main() { va...

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