Tutorial by Examples: nf

Information about vertex attributes can be retrieved with the OGL function glGetProgram and the parameters GL_ACTIVE_ATTRIBUTES and GL_ACTIVE_ATTRIBUTE_MAX_LENGTH. The location of an active shader attribute can be determined by the OGL function glGetAttribLocation, by the index of the attribute. G...
Information about active uniforms in a program can be retrieved with the OGL function glGetProgram and the parameters GL_ACTIVE_UNIFORMS and GL_ACTIVE_UNIFORM_MAX_LENGTH. The location of an active shader uniform variable can be determined by the OGL function glGetActiveUniform, by the index of the ...
This example also includes the use of properties: min max startAt startView touchUi datepicker-overview-example.html: <h2>Options</h2> <p> <md-checkbox [(ngModel)]="touch">Use touch UI</md-checkbox> <md-checkbox [(ngModel)]="filterOdd...
Acknowledgement This example is adapted from this article on type inference What is type Inference? Type Inference is the mechanism that allows the compiler to deduce what types are used and where. This mechanism is based on an algorithm often called “Hindley-Milner” or “HM”. See below some of th...
The machine has to automatically determine the ideal behavior to maximize its performance. For example: Using reinforcement learning you can also make a computer program that can complete a Mario level (MarI/O - Machine Learning for Video Games).
<key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeIconFile</key> <string>Icon file for associated file</string> <key>CFBundleTypeName</key> <string>My file format</string>...
mView.afterMeasured { // inside this block the view is completely drawn // you can get view's height/width, it.height / it.width } Under the hood inline fun View.afterMeasured(crossinline f: View.() -> Unit) { viewTreeObserver.addOnGlobalLayoutListener(object : ViewTreeObserver.OnGlob...

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