Tutorial by Examples

Create a new C# script in Unity and replace it's contents with the following using UnityEngine; using System.Collections; public static class UnityAndroidPlugin { }
Create a new Java class in Android Studio and replace it's contents with the following package com.axs.unityandroidplugin; import android.util.Log; import android.widget.Toast; import android.app.ActivityManager; import android.content.Context; public class UnityAndroidNative { } ...
Create a new C# script in Unity and paste these contents using UnityEngine; using System.Collections; public class UnityAndroidPluginGUI : MonoBehaviour { void OnGUI () { } }

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