Tutorial by Examples

Box Collider A primitive Collider shaped like a cuboid. Properties Is Trigger - If ticked, the Box Collider will ignore physics and become a Trigger Collider Material - A reference, if specified, to the physics material of the Box Collider Center - The Box Collider's central posit...
The wheel collider inside unity is built upon Nvidia's PhysX wheel collider, and therefore shares many similar properties. Technically unity is a "unitless" program, but to make everything make sense, some standard units are required. Basic Properties Mass - the weight of the wheel in ...
Methods OnTriggerEnter() OnTriggerStay() OnTriggerExit() You can make a Collider into a Trigger in order to use the OnTriggerEnter(), OnTriggerStay() and OnTriggerExit() methods. A Trigger Collider will not physically react to collisions, other GameObjects simply pass through it. They are us...

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