Tutorial by Examples

Pygame will register all events from the user into an event queue which can be received with the code pygame.event.get(). Every element in this queue is an Event object and they'll all have the attribute type, which is an integer representing what kind of event it is. In the pygame module there are ...
It's possible to call functions from the pygame.key and pygame.mouse module to receive the state of the key and mouse. However, it's not the recommended way to process events in pygame since there are some flaws with it: You'll receive the states when the function is called, which means you mig...

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