This does not cover allocators.
struct A {};
struct B { B()=default; B(B const&)=default; B(int){}; };
struct C { C()=delete; C(int) {}; C(C const&)=default; };
struct D { D( std::initializer_list<int> ) {}; D(D const&)=default; D()=default; };
std::variant<A,B> var_ab...