Tutorial by Examples

if (a > b) { trace("You win!"); } else if (a == b) { trace("It's a draw!"); } else { trace("You lose!"); } // Assigning the evaluated expression to a variable var message = if (a > b) { "You win!"; } else if (a == b) { &...
n % 2 == 0 ? trace("n is even!") : trace("n is odd!"); // Assigning the evaluated expression to a variable var message = n % 2 == 0 ? "n is even!" : "n is odd!"; trace(message); Reference "If", Haxe manual
switch (n % 2) { case 0: trace("n is even!"); case 1: trace("n is odd!"); default: trace("I don't know!"); } // Assigning the evaluated expression to a variable var message = switch (n % 2) { case 0: "n is even!"; case 1: "n ...

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