Tutorial by Examples

One of the most common misconceptions about OpenGL is, that it were a library that could be installed from 3rd party sources. This misconception leads to many questions in the form "how to I install OpenGL" or "where to download the OpenGL SDK". This is not how OpenGL finds the ...
Full example code included at the end Windows components for OpenGL WGL WGL (can be pronounced wiggle) stands for "Windows-GL", as in "an interface between Windows and OpenGL" - a set of functions from the Windows API to communicate with OpenGL. WGL functions have a wgl prefix...
Note: There will be some Objective-c in this example.. We will make a wrapper to C++ in this example, So don't worry to much about it. First start Xcode and create a project. And select a Cocoa application Delete all sources except the Info.plist file.(Your app won't work without it) Creat...
Creating a Window with OpenGL context (extension loading through GLEW): #define GLEW_STATIC #include <GL/glew.h> #include <SDL2/SDL.h> int main(int argc, char* argv[]) { SDL_Init(SDL_INIT_VIDEO); /* Initialises Video Subsystem in SDL */ /* Setting up OpenGL version a...
1. Install GLFW First step is to create an OpenGL window. GLFW is an Open Source, multi-platform library for creating windows with OpenGL, to install GLFW first download its files from www.glfw.org Extract the GLFW folder and its contents will look like this Download and install CMake to buil...
In this example code we will create A blank Opengl Window using LWJGL 3.0+, this doesn't contain steps to create the project in your IDE Create a class name WindowManager that will contain all the boiler plate code for creating a opengl context window on screen WindowManager.java impor...

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