Tutorial by Examples

/* * This design have some major issues * For each new shape added the unit testing * of the GraphicEditor should be redone * When a new type of shape is added the time * for adding it will be high since the developer * who add it should understand the logic * of the Gr...
/* * For each new shape added the unit testing * of the GraphicEditor should not be redone * No need to understand the sourcecode * from GraphicEditor. * Since the drawing code is moved to the * concrete shape classes, it's a reduced risk * to affect old functionallity when new * functionall...

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