There are two ways to setup the Apache Flex SDK. You can use the provided Apache Flex SDK Installer, an Adobe AIR application that automates the process (on Windows or OS X/macOS). Or you can install it manually which obviously requires a greater comfort with your platform but provides more flexibility with the installation details.
NOTE: This can be a lengthy and involved process.
/ApacheFlex
/ApacheFlex/dependencies
/ApacheFlex/source
/ApacheFlex/source
git clone https://git-wip-us.apache.org/repos/asf/flex-sdk.git flex-sdk
git clone https://git-wip-us.apache.org/repos/asf/flex-tlf.git flex-tlf
/ApacheFlex/source/flex-sdk
git checkout develop
For the build scripts to work you need to set the Environment Variables. The environment properties file contains the environment variables which point to the locations of the dependencies you will use throughout the process. These are used by the various build scripts to run and compile the SDK. You will add additional environment variables through out the rest of this tutorial. When you run the build script later the script will validate the paths provided and warn you if they are incorrect.
In the flex-sdk
directory create a copy of the env-template.properties
file and name it env.properties
.
Since you've already installed Java and Ant, set the path of those by appending the following at the end of the env.properties
file:
env.JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Versions/Current/Commands/java
env.ANT_HOME=/Applications/Ant/bin
env.TLF_HOME=/ApacheFlex/source/flex-tlf
/ApacheFlex/dependencies/AIRSDK/4.0
where the final directory name refers to the version of the AIR SDK you downloaded.
AIR_HOME
environment variable to the AIR SDK path you chose in the previous step. For example,env.ANT_HOME=/ApacheFlex/dependencies/AIRSDK/4.0
/ApacheFlex/dependencies/player
directory.
Note: on OSX, append '.app/Contents/MacOS/Flash Player Debugger' to the path to the Flash Player./ApacheFlex/dependencies/player/Flash Player.app/Contents/MacOS/Flash Player Debugger
FLASHPLAYER_DEBUGGER
environment variable to the installation path of the projector.env.FLASHPLAYER_DEBUGGER=/ApacheFlex/dependencies/player/Flash Player.app/Contents/MacOS/Flash Player Debugger
You may also be able to use the Flash Player Plug-in. It is usually located here: /Library/Internet Plug-ins/Flash Player/ The full path would be: /Library/Internet Plug-ins/Flash Player.app/Contents/MacOS/Flash Player Debugger
/ApacheFlex/dependencies/PlayerGlobal/player/12.0
where the number corresponds to the version you download.
PLAYERGLOBAL_HOME
environment variable to:env.PLAYERGLOBAL_HOME=/ApacheFlex/Dependencies/PlayerGlobal/player
PIXELBENDER_HOME
environment variable to the installation directory.For testing, the Adobe Flash Player's mm.cfg
file must have the proper properties set and a FlashPlayerTrust
file must allow local SWFs to access local files.
mm.cfg
file in an editor. The location of the mm.cfg
file depends on your operating system. See this page.mm.cfg
at that time.ErrorReportingEnable=1
TraceOutputFileEnable=1
#Path to Apache Flex Source
/ApacheFlex/source
# Flash player version for which player global swc to use
playerglobal.version = 12.0
# AIR version number
air.version = 4.0
These values are used in building the path to the SDK. So if you saved the playerglobal.swc to the following directory: /ApacheFlex/dependencies/PlayerGlobal/player/12.0 the value of the playerglobal.version would be 12.0.
Note: Since this value builds the path be sure to use the full value, 12.0, instead of 12 if your path contains it.
Note: If you are using a new version of the Flash Player that is not yet mentioned in the version of the Flex SDK you are working with you may get the message: Error: configuration variable 'swf-version' value contains unknown token 'playerglobal.swfversion' You'll need to update the
/ApacheFlex/source/flex-sdk/frameworks/build.xml
file with an updated version check code.