Example
/**
* The first line in the build configuration applies the Android plugin for
* Gradle to this build and makes the android {} block available to specify
* Android-specific build options.
*/
apply plugin: 'com.android.application'
/**
* The android {} block is where you configure all your Android-specific
* build options.
*/
android {
/**
* compileSdkVersion specifies the Android API level Gradle should use to
* compile your app. This means your app can use the API features included in
* this API level and lower.
*
* buildToolsVersion specifies the version of the SDK build tools, command-line
* utilities, and compiler that Gradle should use to build your app. You need to
* download the build tools using the SDK Manager.
*/
compileSdkVersion 23
buildToolsVersion "23.0.3"
/**
* The defaultConfig {} block encapsulates default settings and entries for all
* build variants, and can override some attributes in main/AndroidManifest.xml
* dynamically from the build system. You can configure product flavors to override
* these values for different versions of your app.
*/
defaultConfig {
/**
* applicationId uniquely identifies the package for publishing.
* However, your source code should still reference the package name
* defined by the package attribute in the main/AndroidManifest.xml file.
*/
applicationId 'com.example.myapp'
// Defines the minimum API level required to run the app.
minSdkVersion 14
// Specifies the API level used to test the app.
targetSdkVersion 23
// Defines the version number of your app.
versionCode 1
// Defines a user-friendly version name for your app.
versionName "1.0"
}
/**
* The buildTypes {} block is where you can configure multiple build types.
* By default, the build system defines two build types: debug and release. The
* debug build type is not explicitly shown in the default build configuration,
* but it includes debugging tools and is signed with the debug key. The release
* build type applies Proguard settings and is not signed by default.
*/
buildTypes {
/**
* By default, Android Studio configures the release build type to enable code
* shrinking, using minifyEnabled, and specifies the Proguard settings file.
*/
release {
minifyEnabled true // Enables code shrinking for the release build type.
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
/**
* The productFlavors {} block is where you can configure multiple product
* flavors. This allows you to create different versions of your app that can
* override defaultConfig {} with their own settings. Product flavors are
* optional, and the build system does not create them by default. This example
* creates a free and paid product flavor. Each product flavor then specifies
* its own application ID, so that they can exist on the Google Play Store, or
* an Android device, simultaneously.
*/
productFlavors {
free {
applicationId 'com.example.myapp.free'
}
paid {
applicationId 'com.example.myapp.paid'
}
}
}
/**
* The dependencies {} block in the module-level build configuration file
* only specifies dependencies required to build the module itself.
*/
dependencies {
compile project(":lib")
compile 'com.android.support:appcompat-v7:24.1.0'
compile fileTree(dir: 'libs', include: ['*.jar'])
}