Tutorial by Examples: g

var letters = "letters".ToCharArray(); char letter = letters[1]; Console.WriteLine("Second Letter is {0}",letter); //in the above example we take the second character from the array //by calling letters[1] //NB: Array Indexing starts at 0; i.e. the first letter would be give...
var letters = null; char? letter = letters?[1]; Console.WriteLine("Second Letter is {0}",letter); //in the above example rather than throwing an error because letters is null //letter is assigned the value null
Deprecated usage The ConfigurationSettings class was the original way to retrieve settings for an assembly in .NET 1.0 and 1.1. It has been superseded by the ConfigurationManager class and the WebConfigurationManager class. If you have two keys with the same name in the appSettings section of the ...
The ConfigurationManager class supports the AppSettings property, which allows you to continue reading settings from the appSettings section of a configuration file the same way as .NET 1.x supported. app.config <?xml version="1.0" encoding="utf-8"?> <configuration&gt...
Visual Studio helps manage user and application settings. Using this approach has these benefits over using the appSettings section of the configuration file. Settings can be made strongly typed. Any type which can be serialized can be used for a settings value. Application settings can be...
Starting from a new Settings class and custom configuration section: Add an application setting named ExampleTimeout, using the time System.Timespan, and set the value to 1 minute: Save the Project Properties, which saves the Settings tab entries, as well as re-generates the custom Settings cl...
var collection = new BlockingCollection<int>(5); var random = new Random(); var producerTask = Task.Run(() => { for(int item=1; item<=10; item++) { collection.Add(item); Console.WriteLine("Produced: " + item); Thread.Sleep(random.Next(1...
var tasks = Enumerable.Range(1, 5).Select(n => new Task<int>(() => { Console.WriteLine("I'm task " + n); return n; })).ToArray(); foreach(var task in tasks) task.Start(); Task.WaitAll(tasks); foreach(var task in tasks) Console.WriteLine(task.Result); ...
var task1 = Task.Run(() => { Console.WriteLine("Task 1 code starting..."); throw new Exception("Oh no, exception from task 1!!"); }); var task2 = Task.Run(() => { Console.WriteLine("Task 2 code starting..."); throw new Exception("Oh ...
var task1 = Task.Run(() => { Console.WriteLine("Task 1 code starting..."); throw new Exception("Oh no, exception from task 1!!"); }); var task2 = Task.Run(() => { Console.WriteLine("Task 2 code starting..."); throw new Exception("Oh ...
var cancellationTokenSource = new CancellationTokenSource(); var cancellationToken = cancellationTokenSource.Token; var task = new Task((state) => { int i = 1; var myCancellationToken = (CancellationToken)state; while(true) { Console.Write...
When we talk about the GC and the "heap", we're really talking about what's called the managed heap. Objects on the managed heap can access resources not on the managed heap, for example, when writing to or reading from a file. Unexpected behavior can occur when, a file is opened for readi...
Every method has a unique signature consisting of a accessor (public, private, ...) ,optional modifier (abstract), a name and if needed method parameters. Note, that the return type is not part of the signature. A method prototype looks like the following: AccessModifier OptionalModifier ReturnTyp...
Calling a static method: // Single argument System.Console.WriteLine("Hello World"); // Multiple arguments string name = "User"; System.Console.WriteLine("Hello, {0}!", name); Calling a static method and storing its return value: string input = System.Con...
A method can declare any number of parameters (in this example, i, s and o are the parameters): static void DoSomething(int i, string s, object o) { Console.WriteLine(String.Format("i={0}, s={1}, o={2}", i, s, o)); } Parameters can be used to pass values into a method, so that th...
The yield keyword is used to define a function which returns an IEnumerable or IEnumerator (as well as their derived generic variants) whose values are generated lazily as a caller iterates over the returned collection. Read more about the purpose in the remarks section. The following example has a...
public IEnumerable<User> SelectUsers() { // Execute an SQL query on a database. using (IDataReader reader = this.Database.ExecuteReader(CommandType.Text, "SELECT Id, Name FROM Users")) { while (reader.Read()) { int id = reader.GetInt32(0...
using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel.Composition; namespace Demo { [Export(typeof(IUserProvider))] public sealed class UserProvider : IUserProvider { public ReadOnlyCollection<User> GetAllUsers() ...
using System; using System.ComponentModel.Composition; namespace Demo { public sealed class UserWriter { [Import(typeof(IUserProvider))] private IUserProvider userProvider; public void PrintAllUsers() { foreach (User user in this.user...
See the other (Basic) examples above. using System.ComponentModel.Composition; using System.ComponentModel.Composition.Hosting; namespace Demo { public static class Program { public static void Main() { using (var catalog = new ApplicationCatalog()) ...

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