Tutorial by Examples: e

// circle objects: { x:, y:, radius: } // return true if the 2 circles are colliding // c1 and c2 are circles as defined above function CirclesColliding(c1,c2){ var dx=c2.x-c1.x; var dy=c2.y-c1.y; var rSum=c1.radius+c2.radius; return(dx*dx+dy*dy<=rSum*rSum); }
// rectangle objects { x:, y:, width:, height: } // return true if the 2 rectangles are colliding // r1 and r2 are rectangles as defined above function RectsColliding(r1,r2){ return !( r1.x>r2.x+r2.width || r1.x+r1.width<r2.x || r1.y>r2.y+r2.height || ...
// rectangle object: { x:, y:, width:, height: } // circle object: { x:, y:, radius: } // return true if the rectangle and circle are colliding function RectCircleColliding(rect,circle){ var dx=Math.abs(circle.x-(rect.x+rect.width/2)); var dy=Math.abs(circle.y-(rect.y+rect.height/2));...
The function in this example returns true if two line segments are intersecting and false if not. The example is designed for performance and uses closure to hold working variables // point object: {x:, y:} // p0 & p1 form one segment, p2 & p3 form the second segment // Retur...
// [x0,y0] to [x1,y1] define a line segment // [cx,cy] is circle centerpoint, cr is circle radius function isCircleSegmentColliding(x0,y0,x1,y1,cx,cy,cr){ // calc delta distance: source point to line start var dx=cx-x0; var dy=cy-y0; // calc delta distance: line start to e...
// var rect={x:,y:,width:,height:}; // var line={x1:,y1:,x2:,y2:}; // Get interseting point of line segment & rectangle (if any) function lineRectCollide(line,rect){ // p=line startpoint, p2=line endpoint var p={x:line.x1,y:line.y1}; var p2={x:line.x2,y:line.y2}; // to...
Use the Separating Axis Theorem to determine if 2 convex polygons are intersecting THE POLYGONS MUST BE CONVEX Attribution: Markus Jarderot @ How to check intersection between 2 rotated rectangles? // polygon objects are an array of vertices forming the polygon // var polygon1=[{x:100,y:100}...
Tests all polygon sides for intersections to determine if 2 polygons are colliding. // polygon objects are an array of vertices forming the polygon // var polygon1=[{x:100,y:100},{x:150,y:150},{x:50,y:150},...]; // The polygons can be both concave and convex // return true if the 2 polygons ...
Tests if the [x,y] point is inside a closed arc. var arc={ cx:150, cy:150, innerRadius:75, outerRadius:100, startAngle:0, endAngle:Math.PI } function isPointInArc(x,y,arc){ var dx=x-arc.cx; var dy=y-arc.cy; var dxy=dx*dx+dy*dy; var rrOuter=arc.outerRadiu...
Tests if the [x,y] point is inside a wedge. // wedge objects: {cx:,cy:,radius:,startAngle:,endAngle:} // var wedge={ // cx:150, cy:150, // centerpoint // radius:100, // startAngle:0, endAngle:Math.PI // } // Return true if the x,y point is inside the closed wedge function is...
Tests if an [x,y] point is inside a circle. // circle objects: {cx:,cy:,radius:,startAngle:,endAngle:} // var circle={ // cx:150, cy:150, // centerpoint // radius:100, // } // Return true if the x,y point is inside the circle function isPointInCircle(x,y,circle){ var dx=x-circ...
Tests if an [x,y] point is inside a rectangle. // rectangle objects: {x:, y:, width:, height: } // var rect={x:10, y:15, width:25, height:20} // Return true if the x,y point is inside the rectangle function isPointInRectangle(x,y,rect){ return(x>rect.x && x<rect.x+rect.width...
Let us first create a simple .proto file person.proto package Protocol; message Person { required string firstName = 1; required string lastName = 2; optional int32 age = 3; } After saving we can now create the Haskell files which we can use in our project by running ...
Here the steps required to create a Firebase project and to connect it with an Android app. Add Firebase to your app Create a Firebase project in the Firebase console and click Create New Project. Click Add Firebase to your Android app and follow the setup steps. When prompted, enter...
Sometimes you want an installation without anything except the bare minimum phoenix setup. The follow command will give you that. mix phoenix.new web --no-brunch --no-ecto Note: You must have installed Elixir, Erlang, Hex, Mix and the Phoenix archive for skeleton installation
Task Rebuild -Depends Clean, Build { "Rebuild" } Task Build { "Build" } Task Clean { "Clean" } Task default -Depends Build
# Will display task as: # -------- Rebuild -------- # -------- Build -------- FormatTaskName "-------- {0} --------" # will display tasks in yellow colour: # Running Rebuild FormatTaskName { param($taskName) "Running $taskName" - foregroundcolor yellow } ...
Task Build -depends Clean { "Build" } Task Clean -ContinueOnError { "Clean" throw "throw on purpose, but the task will continue to run" } Task default -Depends Build
For creating your first project in Phoenix framework at this point you should have, Elixir, Erlang, Hex, and the Phoenix archive installed. You should also have PostgreSQL and node.js installed to build a default application. Open terminal or command prompt and go to location on your file system wh...
1..100 | ForEach-Object { Write-Progress -Activity "Copying files" -Status "$_ %" -Id 1 -PercentComplete $_ -CurrentOperation "Copying file file_name_$_.txt" Start-Sleep -Milliseconds 500 # sleep simulates working code, replace this line with your e...

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