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NuGet.org: NuGet is the package manager for the Microsoft development platform including .NET. The NuGet client tools provide the ability to produce and consume packages. The NuGet Gallery is the central package repository used by all package authors and consumers. Images in examples courtes...
A thread is a part of a program that can execute independently of other parts. It can perform tasks simultaneously with other threads. Multithreading is a feature that enables programs to perform concurrent processing so that more than one operation can be done at a time. For example, you can use...
The using keyword is both a directive (this topic) and a statement. For the using statement (i.e. to encapsulate the scope of an IDisposable object, ensuring that outside of that scope the object becomes cleanly disposed) please see Using Statement.
LINQ is an acronym which stands for Language INtegrated Query. It is a concept which integrates a query language by offering a consistent model for working with data across various kinds of data sources and formats; you use the same basic coding patterns to query and transform data in XML documents,...
SpeechRecognitionEngine() SpeechRecognitionEngine.LoadGrammar(Grammar grammar) SpeechRecognitionEngine.SetInputToDefaultAudioDevice() SpeechRecognitionEngine.RecognizeAsync(RecognizeMode mode) GrammarBuilder() GrammarBuilder.Append(Choices choices) Choices(params string[] choices) Grammar(G...
The Format methods are a set of overloads in the System.String class used to create strings that combine objects into specific string representations. This information can be applied to String.Format, various WriteLine methods as well as other methods in the .NET framework. string.Format(strin...
In order to be able to use the unsafe keyword in a .Net project, you must check "Allow unsafe code" in Project Properties => Build Using unsafe code can improve performance, however, it is at the expense of code safety (hence the term unsafe). For instance, when you use a for lo...
When deciding on how to create a property, start with an auto-implemented property for simplicity and brevity. Switch to a property with a backing field only when circumstances dictate. If you need other manipulations beyond a simple set and get, you may need to introduce a backing field.
The Java programming language is... General-purpose: It is designed to be used for writing software in a wide variety of application domains, and lacks specialized features for any specific domain. Class-based: Its object structure is defined in classes. Class instances always have those...
If you want to learn more about the Android Gradle Plugin setting check out the android-gradle Documentation. If you are interested in alternative emulators, you could look at Genymotion. It provides a free plan and requires smaller amount of RAM. VersionAPI LevelVersion CodeRelease Date1.01B...
Inheritance is a basic object oriented feature in which one class acquires and extends upon the properties of another class, using the keyword extends. For Interfaces and the keyword implements, see interfaces. class ClassB extends ClassA {...} class ClassB implements InterfaceA {...} interf...
Objects of type Throwable and its subtypes can be sent up the stack with the throw keyword and caught with try…catch statements. void someMethod() throws SomeException { } //method declaration, forces method callers to catch if SomeException is a checked exception type try { someMethod();...
An interface is a reference type, similar to a class, which can be declared by using interface keyword. Interfaces can contain only constants, method signatures, default methods, static methods, and nested types. Method bodies exist only for default methods and static methods. Like abstract classes...
An Intent is a small message passed around the Android system. This message may hold information about our intention to perform a task. It is basically a passive data structure holding an abstract description of an action to be performed. Intent Intent() Intent Intent(Intent intent) Intent ...
Object : An object is an unordered set of name/value pairs. An object begins with { (left brace) and ends with } (right brace). Each name is followed by : (colon) and the name/value pairs are separated by , (comma). Array : An array is an ordered collection of values. An array begins with [...
Strings (java.lang.String) are pieces of text stored in your program. Strings are not a primitive data type in Java, however, they are very common in Java programs. In Java, Strings are immutable, meaning that they cannot be changed. (Click here for a more thorough explanation of immutability.) ...

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