So what we will try to do is to compile a following function
int sum(int a, int b) {
return a + b + 2;
}
on the fly. And here's the entire .cpp
example:
#include <iostream>
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Verifier.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include "llvm/ExecutionEngine/Orc/CompileUtils.h"
#include "llvm/Support/TargetSelect.h"
// Optimizations
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/BasicAliasAnalysis.h"
using namespace llvm;
llvm::Function* createSumFunction(Module* module) {
/* Builds the following function:
int sum(int a, int b) {
int sum1 = 1 + 1;
int sum2 = sum1 + a;
int result = sum2 + b;
return result;
}
*/
LLVMContext &context = module->getContext();
IRBuilder<> builder(context);
// Define function's signature
std::vector<Type*> Integers(2, builder.getInt32Ty());
auto *funcType = FunctionType::get(builder.getInt32Ty(), Integers, false);
// create the function "sum" and bind it to the module with ExternalLinkage,
// so we can retrieve it later
auto *fooFunc = Function::Create(
funcType, Function::ExternalLinkage, "sum", module
);
// Define the entry block and fill it with an appropriate code
auto *entry = BasicBlock::Create(context, "entry", fooFunc);
builder.SetInsertPoint(entry);
// Add constant to itself, to visualize constant folding
Value *constant = ConstantInt::get(builder.getInt32Ty(), 0x1);
auto *sum1 = builder.CreateAdd(constant, constant, "sum1");
// Retrieve arguments and proceed with further adding...
auto args = fooFunc->arg_begin();
Value *arg1 = &(*args);
args = std::next(args);
Value *arg2 = &(*args);
auto *sum2 = builder.CreateAdd(sum1, arg1, "sum2");
auto *result = builder.CreateAdd(sum2, arg2, "result");
// ...and return
builder.CreateRet(result);
// Verify at the end
verifyFunction(*fooFunc);
return fooFunc;
};
int main(int argc, char* argv[]) {
// Initilaze native target
llvm::TargetOptions Opts;
InitializeNativeTarget();
InitializeNativeTargetAsmPrinter();
LLVMContext context;
auto myModule = make_unique<Module>("My First JIT", context);
auto* module = myModule.get();
std::unique_ptr<llvm::RTDyldMemoryManager> MemMgr(new llvm::SectionMemoryManager());
// Create JIT engine
llvm::EngineBuilder factory(std::move(myModule));
factory.setEngineKind(llvm::EngineKind::JIT);
factory.setTargetOptions(Opts);
factory.setMCJITMemoryManager(std::move(MemMgr));
auto executionEngine = std::unique_ptr<llvm::ExecutionEngine>(factory.create());
module->setDataLayout(executionEngine->getDataLayout());
// Create optimizations, not necessary, whole block can be ommited.
// auto fpm = llvm::make_unique<legacy::FunctionPassManager>(module);
// fpm->add(llvm::createBasicAAWrapperPass());
// fpm->add(llvm::createPromoteMemoryToRegisterPass());
// fpm->add(llvm::createInstructionCombiningPass());
// fpm->add(llvm::createReassociatePass());
// fpm->add(llvm::createNewGVNPass());
// fpm->add(llvm::createCFGSimplificationPass());
// fpm->doInitialization();
auto* func = createSumFunction(module); // create function
executionEngine->finalizeObject(); // compile the module
module->dump(); // print the compiled code
// Get raw pointer
auto* raw_ptr = executionEngine->getPointerToFunction(func);
auto* func_ptr = (int(*)(int, int))raw_ptr;
// Execute
int arg1 = 5;
int arg2 = 7;
int result = func_ptr(arg1, arg2);
std::cout << arg1 << " + " << arg2 << " + 1 + 1 = " << result << std::endl;
return 0;
}
It should work fine when compiled with clang++-4.0 with following flags:
$ llvm-config-4.0 --cxxflags --libs core