This section provides an overview of what opengl-es-2.0 is, and why a developer might want to use it.
It should also mention any large subjects within opengl-es-2.0, and link out to the related topics. Since the Documentation for opengl-es-2.0 is new, you may need to create initial versions of those related topics.
Detailed instructions on getting opengl-es-2.0 set up or installed.