ConnectionMultiplexer conn = /* initialization */;
var profiler = new ToyProfiler();
conn.RegisterProfiler(profiler);
var threads = new List<Thread>();
var perThreadTimings = new ConcurrentDictionary<Thread, List<IProfiledCommand>>();
for (var i = 0; i < 16; i++)
{
var db = conn.GetDatabase(i);
var thread =
new Thread(
delegate()
{
var threadTasks = new List<Task>();
conn.BeginProfiling(Thread.CurrentThread);
for (var j = 0; j < 1000; j++)
{
var task = db.StringSetAsync("" + j, "" + j);
threadTasks.Add(task);
}
Task.WaitAll(threadTasks.ToArray());
perThreadTimings[Thread.CurrentThread] = conn.FinishProfiling(Thread.CurrentThread).ToList();
}
);
profiler.Contexts[thread] = thread;
threads.Add(thread);
}
threads.ForEach(thread => thread.Start());
threads.ForEach(thread => thread.Join());
perThreadTimings
ends up with 16 entries of 1,000 IProfilingCommands, keyed by the Thread that issued them.