Tutorial by Topics: s

AnnotationPurpose@InheritanceSpecifies type of inheritance strategy used@DiscriminatorColumnSpecifies a column in database which will be used to identify different entities based on certain ID assigned to each entity@MappedSuperClassmapped super classes are not persistent and only used to hold stat...
Controls are derived in exactly the same way as other classes. The only thing to be careful of is overriding events: it is usually advisable to make sure that you call the base event handler after your own. My own rule of thumb: if in doubt, call the base event.
An Unicode code point, what programmers often think of one character, often corresponds to what the user thinks is one character. Sometimes however a “character” is made up of multiple code points, as the examples above show. This means that operations like slicing a string, or getting a characte...
All Entity Events extends EntityEvent, the superclass for EntityEvents. All known EntityEvents can be found below, and will be covered in this documentation.
I would recommend to a beginner to start with this style of coding. And if anybody can suggest a better way(p.s i opted this technique and is working efficiently for me in an app used by more then 100k users), feel free for any suggestions. TIA.

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