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As RestyGWT is a GWT generator, it will automatically create the implementation of your client interface. Under the hood it will use the RequestBuilder class to implement your calls.
The purpose of the ORDER BY clause is to sort the data returned by a query. It's important to note that the order of rows returned by a query is undefined unless there is an ORDER BY clause. See MSDN documentation for full details of the ORDER BY clause: https://msdn.microsoft.com/en-us/library/...
Entity Framework Code-First provides a set of DataAnnotation attributes, which you can apply to your domain classes and properties. DataAnnotation attributes override default Code-First conventions. System.ComponentModel.DataAnnotations includes attributes that impacts on nullability or siz...
IdeaVim is a plugin for IDEA products that aims in providing Vim functionality in editor views
Contract.Requires(Condition,userMessage) Contract.Requires(Condition,userMessage) Contract.Result<T> Contract.Ensures() Contract.Invariants() .NET supports the Design by Contract idea via its Contracts class found in the System.Diagnostics namespace and introduced in .NET 4.0....
public function map(Router $router) // Define the routes for the application. protected function mapWebRoutes(Router $router) // Define the "web" routes for the application. ParameterHeaderRouter $router\Illuminate\Routing\Router $router Middleware means that every call to a ro...
This section provides an overview of what material-design is, and why a developer might want to use it. It should also mention any large subjects within material-design, and link out to the related topics. Since the Documentation for material-design is new, you may need to create initial version...
The most tricky part is finding description for error codes. This site has a most complete list of codes I've found so far. Below you can find a copy cleaned of "@@@"s. Error NumberError Description3Return without GoSub5Invalid procedure call or argument6Overflow7Out of memory9Subscri...
On this page, you can find examples of how design patterns are implemented in C++. For the details on these patterns, you can check out the design patterns documentation. A design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. ...

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