Property injection allows a classes dependencies to be updated after it has been created. This can be useful if you want to simplify object creation, but still allow the dependencies to be overridden by your tests with test doubles.
Consider a class that needs to write to a log file in an error condition. The class knows how to construct a default Logger
, but allows it to be overridden through property injection. However it worths noting that using property injection this way you are tightly coupling this class with an exact implementation of ILogger
that is ConcreteLogger
in this given example. A possible workaround could be a factory that returns the needed ILogger implementation.
public class RecordProcessor
{
public RecordProcessor()
{
Logger = new ConcreteLogger();
}
public ILogger Logger { get; set; }
public void DoSomeProcessing()
{
// ...
_logger.Log("Complete");
}
}
In most cases, Constructor Injection is preferable to Property Injection because it provides better guarantees about the state of the object immediately after its construction.