Example
/**
* Runs user-specified code when the given javascript object is garbage collected
*/
template<class CALLBACK_FUNCTION>
void global_set_weak(v8::Isolate * isolate, const v8::Local<v8::Object> & javascript_object, CALLBACK_FUNCTION function)
{
struct SetWeakCallbackData{
SetWeakCallbackData(CALLBACK_FUNCTION function, v8::Isolate * isolate, const v8::Local<v8::Object> & javascript_object) :
function(function) {
this->global.Reset(isolate, javascript_object);
}
// function to call for cleanup
CALLBACK_FUNCTION function;
// this is the weak reference
v8::Global<v8::Object> global;
};
// This must be dynamically allocated so it sticks around until the object
// is garbage collected. It cleans itself up in the callback.
auto callback_data = new SetWeakCallbackData(function, isolate, javascript_object);
// set the callback on the javascript_object to be called when it's garbage collected
callback_data->global.template SetWeak<SetWeakCallbackData>(callback_data,
[](const v8::WeakCallbackInfo<SetWeakCallbackData> & data) {
SetWeakCallbackData * callback_data = data.GetParameter();
callback_data->function(); // run user-specified code
callback_data->global.Reset(); // free the V8 reference
delete callback_data; // delete the heap variable so it isn't leaked
}, v8::WeakCallbackType::kParameter);
}