In this example we will make a simple client and server with REQ-REP (request-reply) sockets. The client sends "Hello" to the server, which replies with "World". Server opens a ZeroMQ REP-socket on port 5555, reads requests on it, and replies with "World" to each request.
Hello World server in C:
#include <zmq.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <assert.h>
int main (void)
{
// Socket to talk to clients
void *context = zmq_ctx_new ();
void *responder = zmq_socket (context, ZMQ_REP);
int rc = zmq_bind (responder, "tcp://*:5555");
assert (rc == 0);
while (1) {
char buffer [10];
zmq_recv (responder, buffer, 10, 0);
printf ("Received Hello\n");
sleep (1); // Do some 'work'
zmq_send (responder, "World", 5, 0);
}
return 0;
}
Hello World server in Java:
import org.zeromq.ZMQ;
public class hwserver {
public static void main(String[] args) throws Exception {
ZMQ.Context context = ZMQ.context(1);
// Socket to talk to clients
ZMQ.Socket responder = context.socket(ZMQ.REP);
responder.bind("tcp://*:5555");
while (!Thread.currentThread().isInterrupted()) {
// Wait for next request from the client
byte[] request = responder.recv(0);
System.out.println("Received Hello");
// Do some 'work'
Thread.sleep(1000);
// Send reply back to client
String reply = "World";
responder.send(reply.getBytes(), 0);
}
responder.close();
context.term();
}
}
Hello World client in C:
#include <zmq.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
int main (void)
{
printf ("Connecting to hello world server…\n");
void *context = zmq_ctx_new ();
void *requester = zmq_socket (context, ZMQ_REQ);
zmq_connect (requester, "tcp://localhost:5555");
int request_nbr;
for (request_nbr = 0; request_nbr != 10; request_nbr++) {
char buffer [10];
printf ("Sending Hello %d…\n", request_nbr);
zmq_send (requester, "Hello", 5, 0);
zmq_recv (requester, buffer, 10, 0);
printf ("Received World %d\n", request_nbr);
}
zmq_close (requester);
zmq_ctx_destroy (context);
return 0;
}
Hello World client in Java:
import org.zeromq.ZMQ;
public class hwclient {
public static void main(String[] args) {
ZMQ.Context context = ZMQ.context(1);
// Socket to talk to server
System.out.println("Connecting to hello world server…");
ZMQ.Socket requester = context.socket(ZMQ.REQ);
requester.connect("tcp://localhost:5555");
for (int requestNbr = 0; requestNbr != 10; requestNbr++) {
String request = "Hello";
System.out.println("Sending Hello " + requestNbr);
requester.send(request.getBytes(), 0);
byte[] reply = requester.recv(0);
System.out.println("Received " + new String(reply) + " " + requestNbr);
}
requester.close();
context.term();
}
}
Note: REQ-REP zeromq sockets are blocking, so when a client (REQ) sends a message, he can't do anything else until he receives a response from the server and vice versa - until the server (REP) receives a message from the client, he can't send him anything.