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unity3dTransforma


Sintaxis

  • void Transform.Translate (vector3 traducción, espacio relativeTo = Space.Self)
  • void Transform.Translate (float x, float y, float z, Space relativeTo = Space.Self)
  • void Transform.Rotate (Vector3 eulerAngles, Space relativeTo = Space.Self)
  • void Transform.Rotate (float xAngle, float yAngle, float zAngle, Space relativeTo = Space.Self)
  • void Transform.Rotate (Vector3 axis, float angle, Space relativeTo = Space.Self)
  • void Transform.RotateAround (punto Vector3, eje Vector3, ángulo de flotación)
  • void Transform.LookAt (Transformar objetivo, Vector3 worldUp = Vector3.up)
  • void Transform.LookAt (Vector3 worldPosition, Vector3 worldUp = Vector3.up)

Transforma Ejemplos relacionados