Tutorial by Examples: en

Component import {Component, OnInit} from '@angular/core'; import { FormGroup, FormControl, FORM_DIRECTIVES, REACTIVE_FORM_DIRECTIVES, Validators, FormBuilder, FormArray } from "@angular/forms"; import {Control} from "@angular/common"; ...
This example applies to maven projects. Add the jetty-maven-plugin to build element as below. <build> <plugins> <plugin> <groupId>org.eclipse.jetty</groupId> <artifactId>jetty-maven-plugin</artifactId> <version&g...
To update multiple documents in a collection, set the multi option to true. db.collection.update( query, update, { upsert: boolean, multi: boolean, writeConcern: document } ) multi is optional. If set to true, updates multiple documents that meet the query crit...
Consider a one to one bidirectional relationship between employee and desk. Employee.java @Entity public class Employee { @TableGenerator(name = "employee_gen", table = "id_gen", pkColumnName = "gen_name", valueColumnName = "gen_val", allocationSize...
r.connect({host: 'localhost', port: 28015}) .then((conn) => { return r.db("stackoverflow").table("examples") .insert({ // If `id` is not set, will automatically generate a UUID id: 1, name: 'Thinker', // Wi...
r.connect({host: 'localhost', port: 28015}) .then((conn) => { // Can also use .get({id: 1}) return r.db("stackoverflow").table("examples").get(1).run(conn) }).then((result) => { console.log(result); })
By using the Grid.RowSpan and Grid.ColumnSpan attached properties, children of a Grid can span multiple rows or columns. In the following example the second TextBlock will span the second and third column of the Grid. <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/&...
Create an HTML file with the following content: <!DOCTYPE html> <html> <head> <title>Angular Interceptor Sample</title> <script src="https://code.angularjs.org/1.5.8/angular.min.js"></script> <script src="app.js"></sc...
public class PlayerJoinListener implements Listener { @EventHandler public void onPlayerJoin(PlayerJoinEvent evt) { Player joined = evt.getPlayer(); String joinedName = joined.getName(); //RETRIEVING THE JOIN MESSAGE ALREADY SET String joinMessage = ev...
public class PlayerMoveListener implements Listener { @EventHandler public void onPlayerMove(PlayerMoveEvent evt) { Location from = evt.getFrom(); Location to = evt.getTo(); double xFrom = from.getX(); double yFrom = from.getY(); double zFrom ...
public ActionResult Hello() { // Returns a user-defined content type, in this case a string. return Content("hello world!"); } Action methods typically return a result that is known as an action result. The ActionResult class is the base class for all action results. The Ac...
Xamarins built in gesture recognizers provide only very basic touch handling. E.g. there is no way to get the position of a touching finger. MR.Gestures is a component which adds 14 different touch handling events. The position of the touching fingers is part of the EventArgs passed to all MR.Gestu...
Imagine the following XML: <root> <element foobar="hello_world" /> <element example="this is one!" /> </root> /root/element[@foobar] and will return the <element foobar="hello_world" /> element.
Imagine the following XML: <root> <element foobar="hello_world" /> <element example="this is one!" /> </root> The following XPath expression: /root/element[@foobar = 'hello_world'] will return the <element foobar="hello_world&quo...
1-HTTP Server. For example: Apache. Having mod_rewrite is preferred, but by no means required. 2-PHP 5.5.9 or greater (including PHP 7) 3-mbstring PHP extens ion 4-intl PHP extension I usually make an apache and mysql installation on a linuxbox. I can use windows too, however I do not recommen...
When sending a notification to an iOS device, you must set priority: "high" for it to wake up. Otherwise, the notification will not be received while the phone is asleep. Sets the priority of the message. Valid values are "normal" and "high." On iOS, these correspond...
var renderer = Platform.GetRenderer(visualElement); if (renderer == null) { renderer = Platform.CreateRenderer(visualElement); Platform.SetRenderer(visualElement, renderer); } DoSomeThingWithRender(render); // now you can do whatever you want with render
OpenCL is low level api so it must be implemented in "C space" first. For that, one needs to download header files from Khronos' site. My hardware is AMD and capable of version 1.2, downloading opencl.h cl_platform.h cl.h cl_ext.h cl_egl.h cl_dx9_media_sharing.h cl_d3d10.h c...
XML <GrandFather name="Bardock" gender="male" spouse="Gine"> <Dad name="Goku" gender="male" spouse="Chi Chi"> <Me name="Gohan" gender="male"/> <brother name="Goten" ...
XML <Dashavatar> <Avatar name="Matsya"/> <Avatar name="Kurma"/> <Avatar name="Varaha"/> <Avatar name="Narasimha"/> <Avatar name="Vamana"/> <Avatar name="Balabhadra"/> ...

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