Tutorial by Topics: assembly

This section provides an overview of what x86 is, and why a developer might want to use it. It should also mention any large subjects within x86, and link out to the related topics. Since the Documentation for x86 is new, you may need to create initial versions of those related topics.
Assembly is a general name used for many human-readable forms of machine code. It naturally differs a lot between different CPUs (Central Processing Unit), but also on single CPU there may exist several incompatible dialects of Assembly, each compiled by different assembler, into the identical mac...
Inline assembly is the practice of adding assembly instructions in the middle of C source code. No ISO C standard requires support of inline assembly. Since it is not required, the syntax for inline assembly varies from compiler to compiler. Even though it is typically supported there are very ...
The filename AssemblyInfo.cs is used by convention as the source file where developers place metadata attributes that describe the entire assembly they are building.
#![feature(asm)] // Enable the asm! macro feature gate asm!(<template> : <output> : <input> : <clobbers> : <options>) // Emit the assembly template provided (e.g. "NOP", "ADD %eax, 4") with the given options.

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