The Windows API documentation for functions taking one or more string as argument will usually look like this:
BOOL WINAPI CopyFile(
_In_ LPCTSTR lpExistingFileName,
_In_ LPCTSTR lpNewFileName,
_In_ BOOL bFailIfExists
);
The datatype for the two string parameters is made of several parts:
Now what does TCHAR
mean? This depends on platform chosen for the compilation of program.
CopyFile
itself is just a macro, defined something like this:
#ifdef UNICODE
#define CopyFile CopyFileW
#else
#define CopyFile CopyFileA
#endif
So there are actually two CopyFile
functions and depending on compiler flags, the CopyFile
macro will resolve to one or the other.
There core token, TCHAR
is defined as:
#ifdef _UNICODE
typedef wchar_t TCHAR;
#else
typedef char TCHAR;
#endif
So again, depending on the compile flags, TCHAR is a "narrow" or a "wide" (2 bytes) character.
So when UNICODE is defined, CopyFile
is defined to be CopyFileW
, which will use 2-byte character arrays as their parameter, which are expected to be UTF-16 encoded.
If UNICODE isn't defined, CopyFile
is defined to be CopyFileA
which uses single-byte character arrays which are expected to be encoded in the default ANSI encoding of the current user.
There are two similar macros: UNICODE
makes the Windows APIs expect wide strings and _UNICODE
(with a leading underscore) which enables similar features in the C runtime library.
These defines allow us to write code that compiles in both ANSI and in Unicode-mode.
It is important to know that the ANSI encoding may be a single-byte encoding (i.e. latin-1) a multi-byte encoding (i.e. shift jis), although utf-8 is, unfortunately, not well supported.
This means that neither the ANSI, nor the Wide-character variant of these functions can be assumed to work with fixed width encodings.