Tutorial by Examples: d

// circle objects: { x:, y:, radius: } // return true if the 2 circles are colliding // c1 and c2 are circles as defined above function CirclesColliding(c1,c2){ var dx=c2.x-c1.x; var dy=c2.y-c1.y; var rSum=c1.radius+c2.radius; return(dx*dx+dy*dy<=rSum*rSum); }
// rectangle objects { x:, y:, width:, height: } // return true if the 2 rectangles are colliding // r1 and r2 are rectangles as defined above function RectsColliding(r1,r2){ return !( r1.x>r2.x+r2.width || r1.x+r1.width<r2.x || r1.y>r2.y+r2.height || ...
// rectangle object: { x:, y:, width:, height: } // circle object: { x:, y:, radius: } // return true if the rectangle and circle are colliding function RectCircleColliding(rect,circle){ var dx=Math.abs(circle.x-(rect.x+rect.width/2)); var dy=Math.abs(circle.y-(rect.y+rect.height/2));...
// [x0,y0] to [x1,y1] define a line segment // [cx,cy] is circle centerpoint, cr is circle radius function isCircleSegmentColliding(x0,y0,x1,y1,cx,cy,cr){ // calc delta distance: source point to line start var dx=cx-x0; var dy=cy-y0; // calc delta distance: line start to e...
// var rect={x:,y:,width:,height:}; // var line={x1:,y1:,x2:,y2:}; // Get interseting point of line segment & rectangle (if any) function lineRectCollide(line,rect){ // p=line startpoint, p2=line endpoint var p={x:line.x1,y:line.y1}; var p2={x:line.x2,y:line.y2}; // to...
Use the Separating Axis Theorem to determine if 2 convex polygons are intersecting THE POLYGONS MUST BE CONVEX Attribution: Markus Jarderot @ How to check intersection between 2 rotated rectangles? // polygon objects are an array of vertices forming the polygon // var polygon1=[{x:100,y:100}...
Tests all polygon sides for intersections to determine if 2 polygons are colliding. // polygon objects are an array of vertices forming the polygon // var polygon1=[{x:100,y:100},{x:150,y:150},{x:50,y:150},...]; // The polygons can be both concave and convex // return true if the 2 polygons ...
Tests if the [x,y] point is inside a closed arc. var arc={ cx:150, cy:150, innerRadius:75, outerRadius:100, startAngle:0, endAngle:Math.PI } function isPointInArc(x,y,arc){ var dx=x-arc.cx; var dy=y-arc.cy; var dxy=dx*dx+dy*dy; var rrOuter=arc.outerRadiu...
Tests if the [x,y] point is inside a wedge. // wedge objects: {cx:,cy:,radius:,startAngle:,endAngle:} // var wedge={ // cx:150, cy:150, // centerpoint // radius:100, // startAngle:0, endAngle:Math.PI // } // Return true if the x,y point is inside the closed wedge function is...
Tests if an [x,y] point is inside a circle. // circle objects: {cx:,cy:,radius:,startAngle:,endAngle:} // var circle={ // cx:150, cy:150, // centerpoint // radius:100, // } // Return true if the x,y point is inside the circle function isPointInCircle(x,y,circle){ var dx=x-circ...
Tests if an [x,y] point is inside a rectangle. // rectangle objects: {x:, y:, width:, height: } // var rect={x:10, y:15, width:25, height:20} // Return true if the x,y point is inside the rectangle function isPointInRectangle(x,y,rect){ return(x>rect.x && x<rect.x+rect.width...
Let us first create a simple .proto file person.proto package Protocol; message Person { required string firstName = 1; required string lastName = 2; optional int32 age = 3; } After saving we can now create the Haskell files which we can use in our project by running ...
Here the steps required to create a Firebase project and to connect it with an Android app. Add Firebase to your app Create a Firebase project in the Firebase console and click Create New Project. Click Add Firebase to your Android app and follow the setup steps. When prompted, enter...
propreties { $isOk = $false } # By default the Build task won't run, unless there is a param $true Task Build -precondition { return $isOk } { "Build" } Task Clean { "Clean" } Task default -Depends Build
You can use either DOM Level 2 Core methods getAttribute(), getAttributeNS(), setAttribute(), and setAttributeNS() to read and write values from SVG elements, or you can use custom properties and methods specified in the SVG 1.1 IDL (Interface Definition Language). Simple Numeric Attributes For ex...
Using the mouse to drag an SVG element (or group of elements) can be accomplished by: Adding mousedown handler to starts the drag: adding a translation on the element to use during dragging (if needed), tracking mousemove events, and adding a mouseup handler to end the drag. During mousemove, tr...
QThread is a handle to a platform thread. It lets you manage the thread by monitoring its lifetime, and requesting that it finishes its work. In most cases inhering from the class is not recommended. The default run method starts an event loop that can dispatch events to objects living in the class...
# Set The Formatting $xmlsettings = New-Object System.Xml.XmlWriterSettings $xmlsettings.Indent = $true $xmlsettings.IndentChars = " " # Set the File Name Create The Document $XmlWriter = [System.XML.XmlWriter]::Create("C:\YourXML.xml", $xmlsettings) # Write the XML ...
To detect multiple features at once, use the and operator. @supports (transform: translateZ(1px)) and (transform-style: preserve-3d) and (perspective: 1px) { /* Probably do some fancy 3d stuff here */ } There is also an or operator and a not operator: @supports (display: flex) or (display...
Build: xcodebuild -exportArchive -exportFormat ipa \ -archivePath "/Users/username/Desktop/MyiOSApp.xcarchive" \ -exportPath "/Users/username/Desktop/MyiOSApp.ipa" \ -exportProvisioningProfile "MyCompany Distribution Profile" Archive: xcodebuild -pro...

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