Tutorial by Examples: i

Libpng was written as a companion to PNG specification as a way of reducing the amount of time and effort it takes to support the PNG file format in application programs. Libpng was designed to handle multiple sessions at one time, to be easily modifiable, to be portable to the vast majority of mac...
In fluent programming style you return this from fluent (setter) methods that would return nothing in non-fluent programming style. This allows you to chain the different method calls which makes your code shorter and easier to handle for the developers. Consider this non-fluent code: public clas...
The FileSystem API of Java 7 allows to read and add entries from or to a Zip file using the Java NIO file API in the same way as operating on any other filesystem. The FileSystem is a resource that should be properly closed after use, therefore the try-with-resources block should be used. Reading ...
The WeakSet object is used for storing weakly held objects in a collection. The difference from Set is that you can't store primitive values, like numbers or string. Also, references to the objects in the collection are held weakly, which means that if there is no other reference to an object stored...
To add a value to a WeakSet, use the .add() method. This method is chainable. const obj1 = {}, obj2 = {}; const weakset = new WeakSet(); weakset.add(obj1).add(obj2);
To check if a value exits in a WeakSet, use the .has() method. const obj1 = {}, obj2 = {}; const weakset = new WeakSet([obj1]); console.log(weakset.has(obj1)); // true console.log(weakset.has(obj2)); // false
To remove a value from a WeakSet, use the .delete() method. This method returns true if the value existed and has been removed, otherwise false. const obj1 = {}, obj2 = {}; const weakset = new WeakSet([obj1]); console.log(weakset.delete(obj1)); // true console.log(weakset.delete(obj2));...
import java.util.stream.IntStream; public class Concurrent { public static void printAndWait(String s) { System.out.println(s); try { Thread.sleep(1000); } catch (Exception e) {} } public static void main(String[] args) { Threa...
The loop macro has two forms: the "simple" form and the "extended" form. The extended form is covered in another documentation topic, but the simple loop is useful for very basic loop. The simple loop form takes a number of forms and repeats them until the loop is exited using ...
The name Smalltalk usually refers to ANSI Smalltalk or Smalltalk 80 (of which the first is based on). While most implementations are close to the standard, they vary in different aspects (usually referred to as dialects). Each implementation has it's own method of installation. Well known FOSS imp...
Care must be taken when initializing variables of type float to literal values or comparing them with literal values, because regular floating point literals like 0.1 are of type double. This may lead to surprises: #include <stdio.h> int main() { float n; n = 0.1; if (n > ...
Description This is a self-contained running example including/showcasing: minimum dependencies needed, Java Configuration, Bean declaration by annotation and Java Configuration, Dependency Injection by Constructor and by Property, and Pre/Post hooks. Dependencies These dependencies are needed in...
Once an object has an effective type, you should not attempt to modify it through a pointer of another type, unless that other type is a character type, char, signed char or unsigned char. #include <inttypes.h> #include <stdio.h> int main(void) { uint32_t a = 57; // conversion...
To do this first locate config folder in your root. Then open connections.js Locate // someMysqlServer: { // adapter: 'sails-mysql', // host: 'YOUR_MYSQL_SERVER_HOSTNAME_OR_IP_ADDRESS', // user: 'YOUR_MYSQL_USER', //optional // password: 'YOUR_MYSQL_PASSWORD', //optional /...
A problem: Canvas only remembers pixels, not shapes or images This is an image of a circular beach ball, and of course, you can't drag the ball around the image. It may surprise you that just like an image, if you draw a circle on a Canvas you cannot drag that circle around the canvas. That's be...
What is a "Shape"? You typically save your shapes by creating a JavaScript "shape" object representing each shape. var myCircle = { x:30, y:20, radius:15 }; Of course, you're not really saving shapes. Instead, you're saving the definition of how to draw the shapes. Then put...
Most Canvas drawings are either rectangular (rectangles, images, text-blocks) or circular (circles). Circles & rectangles have mathematical tests to check if the mouse is inside them. This makes testing circles and rectangles easy, quick and efficient. You can "hit-test" hundreds of c...
See this Example for a general explanation of dragging Shapes around the Canvas. This annotated example shows how to drag images around the Canvas // canvas related vars var canvas=document.createElement("canvas"); var ctx=canvas.getContext("2d"); canvas.width=378; canvas.h...
Here is an example of an IntentService that pretends to load images in the background. All you need to do to implement an IntentService is to provide a constructor that calls the super(String) constructor, and you need to implement the onHandleIntent(Intent) method. public class ImageLoaderIntentSe...
The exposition pipe operator, %$%, exposes the column names as R symbols within the left-hand side object to the right-hand side expression. This operator is handy when piping into functions that do not have a data argument (unlike, say, lm) and that don't take a data.frame and column names as arg...

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