String literal types allow you to specify the exact value a string can have.
let myFavoritePet: "dog";
myFavoritePet = "dog";
Any other string will give a error.
// Error: Type '"rock"' is not assignable to type '"dog"'.
// myFavoritePet = "rock";
Together with Type Aliases and Union Types you get a enum-like behavior.
type Species = "cat" | "dog" | "bird";
function buyPet(pet: Species, name: string) : Pet { /*...*/ }
buyPet(myFavoritePet /* "dog" as defined above */, "Rocky");
// Error: Argument of type '"rock"' is not assignable to parameter of type "'cat' | "dog" | "bird". Type '"rock"' is not assignable to type '"bird"'.
// buyPet("rock", "Rocky");
String Literal Types can be used to distinguish overloads.
function buyPet(pet: Species, name: string) : Pet;
function buyPet(pet: "cat", name: string): Cat;
function buyPet(pet: "dog", name: string): Dog;
function buyPet(pet: "bird", name: string): Bird;
function buyPet(pet: Species, name: string) : Pet { /*...*/ }
let dog = buyPet(myFavoritePet /* "dog" as defined above */, "Rocky");
// dog is from type Dog (dog: Dog)
They works well for User-Defined Type Guards.
interface Pet {
species: Species;
eat();
sleep();
}
interface Cat extends Pet {
species: "cat";
}
interface Bird extends Pet {
species: "bird";
sing();
}
function petIsCat(pet: Pet): pet is Cat {
return pet.species === "cat";
}
function petIsBird(pet: Pet): pet is Bird {
return pet.species === "bird";
}
function playWithPet(pet: Pet){
if(petIsCat(pet)) {
// pet is now from type Cat (pet: Cat)
pet.eat();
pet.sleep();
} else if(petIsBird(pet)) {
// pet is now from type Bird (pet: Bird)
pet.eat();
pet.sing();
pet.sleep();
}
}
Full example code
let myFavoritePet: "dog";
myFavoritePet = "dog";
// Error: Type '"rock"' is not assignable to type '"dog"'.
// myFavoritePet = "rock";
type Species = "cat" | "dog" | "bird";
interface Pet {
species: Species;
name: string;
eat();
walk();
sleep();
}
interface Cat extends Pet {
species: "cat";
}
interface Dog extends Pet {
species: "dog";
}
interface Bird extends Pet {
species: "bird";
sing();
}
// Error: Interface 'Rock' incorrectly extends interface 'Pet'. Types of property 'species' are incompatible. Type '"rock"' is not assignable to type '"cat" | "dog" | "bird"'. Type '"rock"' is not assignable to type '"bird"'.
// interface Rock extends Pet {
// type: "rock";
// }
function buyPet(pet: Species, name: string) : Pet;
function buyPet(pet: "cat", name: string): Cat;
function buyPet(pet: "dog", name: string): Dog;
function buyPet(pet: "bird", name: string): Bird;
function buyPet(pet: Species, name: string) : Pet {
if(pet === "cat") {
return {
species: "cat",
name: name,
eat: function () {
console.log(`${this.name} eats.`);
}, walk: function () {
console.log(`${this.name} walks.`);
}, sleep: function () {
console.log(`${this.name} sleeps.`);
}
} as Cat;
} else if(pet === "dog") {
return {
species: "dog",
name: name,
eat: function () {
console.log(`${this.name} eats.`);
}, walk: function () {
console.log(`${this.name} walks.`);
}, sleep: function () {
console.log(`${this.name} sleeps.`);
}
} as Dog;
} else if(pet === "bird") {
return {
species: "bird",
name: name,
eat: function () {
console.log(`${this.name} eats.`);
}, walk: function () {
console.log(`${this.name} walks.`);
}, sleep: function () {
console.log(`${this.name} sleeps.`);
}, sing: function () {
console.log(`${this.name} sings.`);
}
} as Bird;
} else {
throw `Sorry we don't have a ${pet}. Would you like to buy a dog?`;
}
}
function petIsCat(pet: Pet): pet is Cat {
return pet.species === "cat";
}
function petIsDog(pet: Pet): pet is Dog {
return pet.species === "dog";
}
function petIsBird(pet: Pet): pet is Bird {
return pet.species === "bird";
}
function playWithPet(pet: Pet) {
console.log(`Hey ${pet.name}, let's play.`);
if(petIsCat(pet)) {
// pet is now from type Cat (pet: Cat)
pet.eat();
pet.sleep();
// Error: Type '"bird"' is not assignable to type '"cat"'.
// pet.type = "bird";
// Error: Property 'sing' does not exist on type 'Cat'.
// pet.sing();
} else if(petIsDog(pet)) {
// pet is now from type Dog (pet: Dog)
pet.eat();
pet.walk();
pet.sleep();
} else if(petIsBird(pet)) {
// pet is now from type Bird (pet: Bird)
pet.eat();
pet.sing();
pet.sleep();
} else {
throw "An unknown pet. Did you buy a rock?";
}
}
let dog = buyPet(myFavoritePet /* "dog" as defined above */, "Rocky");
// dog is from type Dog (dog: Dog)
// Error: Argument of type '"rock"' is not assignable to parameter of type "'cat' | "dog" | "bird". Type '"rock"' is not assignable to type '"bird"'.
// buyPet("rock", "Rocky");
playWithPet(dog);
// Output: Hey Rocky, let's play.
// Rocky eats.
// Rocky walks.
// Rocky sleeps.