Input.acceleration
is used to read the accelerometer sensor. It returns Vector3
as a result which contains x
,y
and z
axis values in 3D space.
void Update()
{
Vector3 acclerometerValue = rawAccelValue();
Debug.Log("X: " + acclerometerValue.x + " Y: " + acclerometerValue.y + " Z: " + acclerometerValue.z);
}
Vector3 rawAccelValue()
{
return Input.acceleration;
}