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Topics

  • File I/O
  • Function Overloading
  • Threading
  • Overload resolution
  • Move Semantics
  • Singleton
  • The ISO C++ Standard
  • operator precedence
  • Design pattern implementation in C++
  • C++ Streams
  • Semaphore
  • Thread synchronization structures
  • Futures and Promises
  • More undefined behaviors in C++
  • Mutexes
  • Recursive Mutex

Examples

  • What is Function Overloading?
  • Using std::async instead of std::thread
  • Move constructor
  • Move assignment
  • Reassigning thread objects
  • Steps of Overload Resolution
  • Basic Synchronization
  • Arithmetic operators
  • Create a simple thread pool
  • C++11
  • Singleton (C++)
  • Factory Pattern
  • Semaphore C++ 11
  • Semaphore class in action
  • std::unique_lock, std::shared_lock, std::lock_guard
  • std::shared_lock
  • std::call_once, std::once_flag
  • std::future and std::promise
  • Deferred async example
  • std::packaged_task and std::future
  • std::future_error and std::future_errc
  • std::future and std::async
  • Referring to non-static members in initializer lists
  • Unary Operators
  • Strategies for lock classes: std::try_to_lock, std::adopt_lock, std::defer_lock
  • std::mutex
  • std::recursive_mutex
  • std::scoped_lock (C++ 17)
  • Mutex Types
  • std::lock
  • Async operation classes
  • std::condition_variable_any, std::cv_status

didiz

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