Tutorial by Examples: basic

Once you have established a connection to Redis you can get and set values using the Jedis connection object: Get String value = jedis.get(myKey); Set jedis.put(myKey, "some value");
Writing a Hello command Writing an Event Listener
Creating a basic block Creating a basic item Writing a Hello command Writing an Event Handler Getting started with Capabilities [1.8+]
<div class="container"> <div class="row" id="features-strip"> <div class="col s12 l4"> <h1>Feature 1</h1> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit. Doloribus, unde facere tempore vero...
<div class="container"> <div class="row"> <div class="col s6"> <div class="card"> <div class="card-image"> <!-- Card Image --> <img src="image.png" alt="Image&...
Standard usage in Activity: Context context = getApplicationContext(); Standard usage in Fragment: Context context = getActivity().getApplicationContext(); this (when in a class that extends from Context, such as the Application, Activity, Service and IntentService classes) TextView textVi...
package main import ( "fmt" "time" ) func say(s string) { for i := 0; i < 5; i++ { time.Sleep(100 * time.Millisecond) fmt.Println(s) } } func main() { go say("world") say("hello") } A goroutine ...
Signals are only available to GObject classes. They can only be public, which means that any part of the code can connect handlers and trigger them. public class Emitter : Object { // A signal is declared like a method, // but with the signal keyword. public signal void my_signal ();...
using UnityEngine; using UnityEngine.Advertisements; public class Example : MonoBehaviour { #if !UNITY_ADS // If the Ads service is not enabled public string gameId; // Set this value from the inspector public bool enableTestMode = true; // Enable this during development #en...
app = QApplication( sys.argv ) box = QMessageBox() # Window Title box.setWindowTitle( "Hello World." ) # Icon: Information, Warning, Question, Critical box.setIcon( QMessageBox.Information ) # Short version of the information box.setText( "Hello World!" ) # Inform...
#pragma strict import UnityEngine.Advertisements; #if !UNITY_ADS // If the Ads service is not enabled public var gameId : String; // Set this value from the inspector public var enableTestMode : boolean = true; // Enable this during development #endif function InitializeAds () // Example o...
import * as React from 'react'; import * as ReactDOM from 'react-dom'; import { Route, BrowserRouter as Router, Link } from 'react-router-dom'; class Home extends React.Component<any, any> { render() { return ( <div> <div>HOME</div> <d...
Router enables navigation from one view to another based on user interactions with the application. Following are the steps in implementing basic routing in Angular - NOTE: Ensure you have this tag: <base href='/'> as the first child under your head tag in your index.html file. This ele...
The following example demonstrates a simple HTTP GET request. http.get() returns an Observable which has the method subscribe. This one appends the returned data to the posts array. var posts = [] getPosts(http: Http): { this.http.get(`https://jsonplaceholder.typicode.com/posts`) ....
<h:form> <p:dialog widgetVar="myDialog"></p:dialog> <p:commandButton onclick="PF('myDialog').show();" /> </h:form>
One of the most common and useful ways to replace text with regex is by using Capture Groups. Or even a Named Capture Group, as a reference to store, or replace the data. There are two terms pretty look alike in regex's docs, so it may be important to never mix-up Substitutions (i.e. $1) with Back...
Bukkit uses an event based system that allows plugin developers to interact with and modify the server and specific actions that occur in the world. Creating an Event Handler Event handlers are methods that get called when their event occurs. They are generally public and void as well as named o...
InputBox, userinput This will store what the user types into the input box in the variable named userinput
This example just illustrates how this keyword can be used. int a = 10; // Assume that type of variable 'a' is not known here, or it may // be changed by programmer (from int to long long, for example). // Hence we declare another variable, 'b' of the same type using // decltype keyword. de...
Copy: Sub CopyFile() Dim fso as Scripting.FileSystemObject Set fso = CreateObject("Scripting.FileSystemObject") fso.CopyFile "c:\Documents and Settings\Makro.txt", "c:\Documents and Settings\Macros\" End Sub Move: Sub MoveFile() Dim fso as Scri...

Page 40 of 43