Tutorial by Examples: r

Player toUnhide; Player toSeeAgain toSeeAgain.show(toUnhide); //Player toSeeAgain will now see Player toUnhide again. If player is already visible, nothing happens.
Player playerToCheck; Player playerSeeing; boolean isVisible = playerSeeing.canSee(playerToCheck); //isVisible returns true if playerSeeing can see playerToCheck and false otherwhise
This can be done by using the event EntityTargetEvent Entities won't target the player if you cancel the event: @EventHandler public void onEntityTarget(EntityTargetEvent e) { Entity target = e.getEntity(); if(target instanceof Player) { Player playerTargetted = (Player) target...
Log in to the AWS Management Console and navigate to AWS Lambda. Click create new function then you will see this window. Select Runtime environment but blueprint (sample code) only for node.js and python There are two example conation for alexa skills kit. You can filter those thing. By s...
Use the d8 shell to run the v8 engine. Use the following pattern to run on a file: /path/to/d8 [flags] [file].js For example: ./d8 --log-gc script.js will run d8 on script.js with garbage collection logging enabled
JSON arrays represent a collection of objects. In JS, theres a bunch of collection functions off of them such as slice, pop, push. Objects have just more raw data. A JSONArray is an ordered sequence of values. Its external text form is a string wrapped in square brackets with commas separating the ...
CREATE SEQUENCE test_seq START WITH 1001; CREATE TABLE test_tab ( test_id INTEGER, test_obj base_type, PRIMARY KEY (test_id) ); INSERT INTO test_tab (test_id, test_obj) VALUES (test_seq.nextval, base_type(1,'BASE_TYPE')); INSERT INTO test_tab (test_id, test_obj) VALUES (test_...
This example shows how to populate report with data returned by a data view delegate. During the exercise, we will develop an inquiry screen showing list of Sales Orders between two dates. Data view delegate will be used to populate Sales Order information. Prerequisites: We start with declara...
The let expressions in scheme are in fact macros. They can be expressed with lambdas. A simple let might look like this: (let ((x 1) (y 2)) (+ x y)) It will return 3 as the value of the last expression of the let body is returned. As you can see, a let-expression is actually executing somethi...
You can also make a switch statement switch based on the class of the thing you're switching on. An example where this is useful is in prepareForSegue. I used to switch based on the segue identifier, but that's fragile. if you change your storyboard later and rename the segue identifier, it breaks ...
Parsing files into STL containers istream_iterators are very useful for reading sequences of numbers or other parsable data into STL containers without explicit loops in the code. Using explicit container size: std::vector<int> v(100); std::copy(std::istream_iterator<int>(ifs), std::...
a@coolbox:~/workspace$ express --ejs my-app a@coolbox:~/workspace$ cd my-app a@coolbox:~/workspace/my-app$ npm install a@coolbox:~/workspace/my-app$ npm start
""" usage: sub <command> commands: status - show status list - print list """ import sys def check(): print("status") return 0 if sys.argv[1:] == ['status']: sys.exit(check()) elif sys.argv[1:] == ['list']: ...
If a function returns a std::vector type, and it is exposed to Python directly like std::vector<float> secondMethod() { return std::vector<float>(); } BOOST_PYTHON_MODULE(CppProject) { boost::python::def("getEmptyVec", secondMethod); } then when the functions...
import argparse import sys def check(): print("status") return 0 parser = argparse.ArgumentParser(prog="sub", add_help=False) subparser = parser.add_subparsers(dest="cmd") subparser.add_parser('status', help='show status') subparser.add_parser('lis...
const http = require('http'); console.log('Starting server...'); var config = { port: 80, contentType: 'application/json; charset=utf-8' }; // JSON-API server on port 80 var server = http.createServer(); server.listen(config.port); server.on('error', (err) => { if (err.c...
const process = require('process'); const rl = require('readline').createInterface(process.stdin, process.stdout); rl.pause(); console.log('Something long is happening here...'); var cliConfig = { promptPrefix: ' > ' } /* Commands recognition BEGIN */ var commands = {...
Event stores details for players attempting to log in @EventHandler public void onPlayerLogin(PlayerLoginEvent e) { Player tryingToLogin = e.getPlayer(); //Disallowing a player login e.disallow(PlayerLoginEvent.Result.KICK_FULL , "The server is reserved and is full for you!&q...
Cache references to avoid the expensive calls especially in the update function. This can be done by caching these references on start if available or when available and checking for null/bool flat to avoid getting the reference again. Examples: Cache component references change void Update() {...
Avoid calling methods using strings that can accept methods. This approach will make use of reflection that can slow down your game especially when used in the update function. Examples: //Avoid StartCoroutine with method name this.StartCoroutine("SampleCoroutine"); //Ins...

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