Tutorial by Examples

import SpriteKit import UIKit class GameRoomTableView: UITableView,UITableViewDelegate,UITableViewDataSource { var items: [String] = ["Player1", "Player2", "Player3"] override init(frame: CGRect, style: UITableViewStyle) { super.init(frame: frame, s...
GameScene code example: import SpriteKit protocol GameViewControllerDelegate: class { func callMethod(inputProperty:String) } class GameScene: SKScene { weak var gameViewControllerDelegate:GameViewControllerDelegate? override func didMove(to view: SKView) { gameViewContro...
import SpriteKit import UIKit protocol StackViewDelegate: class { func didTapOnView(at index: Int) } class GameMenuView: UIStackView { weak var delegate: StackViewDelegate? override init(frame: CGRect) { super.init(frame: frame) self.axis = .vertical sel...
Storyboard: Initial viewController: an empty viewController with a button to present the GameViewController GameViewController: the typical GameViewController of the "Hello World" Sprite-kit template. Goal: I want to present the first viewController from my SKScene game with the corre...

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