A thread-local object gets initialized on its first use in a thread. And as the name suggests, each thread will get a fresh copy independent of other threads.
use std::cell::RefCell;
use std::thread;
thread_local! {
static FOO: RefCell<f32> = RefCell::new(1.0);
}
// When this macro expands, `FOO` gets type `thread::LocalKey<RefCell<f32>>`.
//
// Side note: One of its private member is a pointer to a function which is
// responsible for returning the thread-local object. Having all its members
// `Sync` [0], `LocalKey` is also implicitly `Sync`.
//
// [0]: As of writing this, `LocalKey` just has 2 function-pointers as members
fn main() {
FOO.with(|foo| {
// `foo` is of type `&RefCell<f64>`
*foo.borrow_mut() = 3.0;
});
thread::spawn(move|| {
// Note that static objects do not move (`FOO` is the same everywhere),
// but the `foo` you get inside the closure will of course be different.
FOO.with(|foo| {
println!("inner: {}", *foo.borrow());
});
}).join().unwrap();
FOO.with(|foo| {
println!("main: {}", *foo.borrow());
});
}
Outputs:
inner: 1
main: 3