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Rust
Getting started with Rust
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Arrays, Vectors and Slices
Associated Constants
Auto-dereferencing
Bare Metal Rust
Boxed values
Cargo
Closures and lambda expressions
Command Line Arguments
Conversion traits
Custom derive: "Macros 1.1"
Documentation
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Foreign Function Interface (FFI)
Futures and Async IO
Generics
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Inline Assembly
Iron Web Framework
Iterators
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Macros
Modules
Object-oriented Rust
Operators and Overloading
Option
Ownership
Panics and Unwinds
Parallelism
Pattern Matching
PhantomData
Primitive Data Types
Random Number Generation
Raw Pointers
Regex
Rust Style Guide
rustup
Serde
Signal handling
Strings
Structures
Creating and using structure values
Defining structures
Generic structures
Structure methods
TCP Networking
Tests
The Drop Trait - Destructors in Rust
Traits
Tuples
Unsafe Guidelines
Rust
Getting started with Rust
Awesome Book
Awesome Community
Awesome Course
Awesome Tutorial
Awesome YouTube
Arrays, Vectors and Slices
Associated Constants
Auto-dereferencing
Bare Metal Rust
Boxed values
Cargo
Closures and lambda expressions
Command Line Arguments
Conversion traits
Custom derive: "Macros 1.1"
Documentation
Error handling
File I/O
Foreign Function Interface (FFI)
Futures and Async IO
Generics
Globals
GUI Applications
Inline Assembly
Iron Web Framework
Iterators
Lifetimes
Loops
Macros
Modules
Object-oriented Rust
Operators and Overloading
Option
Ownership
Panics and Unwinds
Parallelism
Pattern Matching
PhantomData
Primitive Data Types
Random Number Generation
Raw Pointers
Regex
Rust Style Guide
rustup
Serde
Signal handling
Strings
Structures
Creating and using structure values
Defining structures
Generic structures
Structure methods
TCP Networking
Tests
The Drop Trait - Destructors in Rust
Traits
Tuples
Unsafe Guidelines
Rust
Structures
Fastest Entity Framework Extensions
Bulk Insert
Bulk Delete
Bulk Update
Bulk Merge
Syntax
struct Foo { field1: Type1, field2: Type2 }
let foo = Foo { field1: Type1::new(), field2: Type2::new() };
struct Bar ( Type1, Type2 ); // tuple type
let _ = Bar(Type1::new(), Type2::new());
struct Baz; // unit-like type
let _ = Baz;
let Foo { field1, .. } = foo; // extract field1 by pattern matching
let Foo { field1: x, .. } = foo; // extract field1 as x
let foo2 = Foo { field1: Type1::new(), .. foo }; // construct from existing
impl Foo { fn fiddle(&self) {} } // declare instance method for Foo
impl Foo { fn tweak(&mut self) {} } // declare mutable instance method for Foo
impl Foo { fn double(self) {} } // declare owning instance method for Foo
impl Foo { fn new() {} } // declare associated method for Foo
Structures Related Examples
Creating and using structure values
Defining structures
Generic structures
Structure methods
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