Tutorial by Topics: m

This section provides an overview of what sugarcrm is, and why a developer might want to use it. It should also mention any large subjects within sugarcrm, and link out to the related topics. Since the Documentation for sugarcrm is new, you may need to create initial versions of those related t...
This section provides an overview of what karma-jasmine is, and why a developer might want to use it. It should also mention any large subjects within karma-jasmine, and link out to the related topics. Since the Documentation for karma-jasmine is new, you may need to create initial versions of ...
Things to consider when we want to test our components with: Styles, Templates, Component classes.
The basic thing to remember here is that debugging a Hadoop MR job is going to be similar to any remotely debugged application in Eclipse. A debugger or debugging tool is a computer program that is used to test and debug other programs (the “target” program). It is greatly useful specially for a Ha...
A system, of the entity-component-system pattern, provides global scope, services, and management to classes of components. It provides public APIs (methods and properties) for classes of components. A system can be accessed through the scene element, and can help components interface with the globa...
In the entity-component-system pattern, a component is a reusable and modular chunk of data that we plug into an entity to add appearance, behavior, and/or functionality. In A-Frame, components modify entities which are 3D objects in the scene. We mix and compose components together to build comple...
A-Frame has an asset management system that allows us to place our assets in one place and to preload and cache assets for better performance. Games and rich 3D experiences traditionally preload their assets, such as models or textures, before rendering their scenes. This makes sure that assets are...
Animations and transitions in A-Frame are defined using the <a-animation> element as a child. The system is roughly based after the Web Animations specification. A-Frame uses tween.js internally. Attributes Here is an overview of animation attributes. We'll go into more detail below. ...
Mixins provide a way to compose and reuse commonly-used sets of component properties. They are defined using the <a-mixin> element and are placed in <a-assets>. Mixins should be set with an id, and when an entity sets that id as its mixin attribute, the entity will absorb all of the mixi...
blend-model component Loads a three.js format JSON model containing skeletal animation blending using THREE.BlendCharacter. This is mainly used to represent the hand and Vive controllers. <a-entity blend-model="#a-asset-item-selector"></a-entity> VALUES TypeDesc...
Primitives are just <a-entity>s under the hood. This means primitives have the same API as entities such as positioning, rotating, scaling, and attaching components. A-Frame provides a handful of elements such as <a-box> or <a-sky> called primitives that wrap the entity-component ...
I've used various Stackoverflow examples and answers to come to this really simple example on how to manage "select all" checkbox coupled with an automatic check/uncheck if any of the group checkbox status changes. Constraint: The "select all" id must match the input names to cr...
ScriptManager control registers the script for the Microsoft AJAX Library with the page. This enables client script support features such as partial-page rendering and Web-service calls. <asp:ScriptManager ID="smPop" runat="server"></asp:ScriptManager> ScriptMa...
The light component defines the entity as a source of light. Light affects all materials that have not specified a flat shading model with shader: flat. Note that lights are computationally expensive we should limit number of lights in a scene. <a-entity light="color: #AFA; intensity: ...
UIKit Dynamics is a physics engine integrated into UIKit. UIKit Dynamics offers a set of API that offers interoperability with a UICollectionView and UICollectionViewLayout
Pattern for adding multicasting capabilities to existing iOS controls. Adding multicasting allows for improved clarity and code re-use.
Cache has been used for the site or system to improve the content delivery fast for the end-users. This topic is created to explore about Drupal inbuilt caching mechanism and provide info how to use it. We need to explore Drupal's inbuilt caching feature with the external contributed modules like Va...
The mixin classes provide the actions that are used to provide the basic view behavior. Note that the mixin classes provide action methods rather than defining the handler methods, such as .get() and .post(), directly. This allows for more flexible composition of behavior. -Official Django rest Fram...

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