Tutorial by Topics: manipulation

Unlike C/C++, Java is completely endian-neutral with respect to the underlying machine hardware. You do not get big or little endian behavior by default; you have to explicitly specify which behavior you want. The byte type is signed, with the range -128 to +127. To convert a byte value ...
To install package simply run: install.packages("stringi") to load it: require("stringi")
index(big, little) length or length() length(string) match(string, regex) split(string, array, separator) split(string, array) sprintf(format, ...) sub(regex, subst, string) sub(regex, subst) gsub(regex, subst) gsub(regex, subst, string) substr(string, start, end) substr(string, start)...
.css( cssProperty ) // Get the rendered CSS property value .css( [cssProperty , ...] ) // Get values from Array of cssProperties .css( cssProperty, value ) // Set value .css( {cssProperty:value, ...} ) // Set properties and values .css( cssProperty, function ) // Expose the cssProperty to a...
In order to use std::bitset you will have to include <bitset> header. #include <bitset> std::bitset overloads all of the operator functions to allow the same usage as the c-style handling of bitsets. References Bit Twiddling Hacks
Refer to World Generation for world generation topics
.386: Tells MASM to compile for a minimum x86 chip version of 386. .model: Sets memory model to use, see .MODEL. .code: Code segment, used for processes such as the main process. proc: Declares process. ret: used for exiting functions successfully, see Working With Return Values. endp: Ends ...
In this topic you can learn a bit about manipulating bitmapdata and visual processing, working with pixels and getting started with effects filters.

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