Tutorial by Topics: object



Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors – wagging the tail, barking, eating. An object is an instance of a class.

Class − A class can be defined as a template/blueprint that describes the behavior/state that the object of its type support.

This documentation page is for showing details with example about java class constructors and about Object Class Methods which are automatically inherited from the superclass Object of any newly created class.

Classes and Objects are used to to make your code more efficient and less repetitive by grouping similar tasks.

A class is used to define the actions and data structure used to build objects. The objects are then built using this predefined structure.


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