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Topics
Getting started with C++
Templates
Iterators
std::string
Namespaces
File I/O
Smart Pointers
Function Overloading
std::vector
Lambdas
The Rule of Three, Five, And Zero
RAII: Resource Acquisition Is Initialization
Regular expressions
Undefined Behavior
Value and Reference Semantics
Move Semantics
Pimpl Idiom
std::optional
Singleton Design Pattern
The ISO C++ Standard
Memory management
Bit Manipulation
Explicit type conversions
Atomic Types
static_assert
operator precedence
Design pattern implementation in C++
Optimization in C++
Compiling and Building
Keywords
Attributes
Callable Objects
Refactoring Techniques
C++ Streams
Flow Control
Build Systems
Concurrency With OpenMP
std::set and std::multiset
Thread synchronization structures
C++ Debugging and Debug-prevention Tools & Techniques
Mutexes
Digit separators
Using CMake to configure preproccessor tags
Examples
Compiling with GCC
Making namespaces
Opening a file
What is Function Overloading?
Initializing a std::vector
Iterating Over std::vector
Accessing Elements
What is a lambda expression?
Capture by value
Tokenize
Deleting Elements
Generating Build Environment with CMake
vector<bool>: The Exception To So Many, So Many Rules
Using custom deleters to create a wrapper to a C interface
Finally/ScopeExit
Inline namespace
Unnamed/anonymous namespaces
Basic regex_match and regex_search Examples
regex_replace Example
regex_token_iterator Example
regex_iterator Example
Compiling with Visual C++ (Command Line)
Deep copying and move support
Move semantics
Move constructor
Move assignment
Vector Iterator
Using an uninitialized local variable
Introduction
Compiling with GNU make
Functions Returning Large Vectors
My C++ program ends with segfault - valgrind
Subclasses
Current Working Drafts
Free Storage (Heap, Dynamic Allocation ...)
Rule of Three
Using std::move to reduce complexity from O(n²) to O(n)
Self-assignment Protection
Casting away constness
Compiling with Clang
static_assert
Logical AND and OR operators
Empty Base Class Optimization
Introduction to performance
Optimizing by executing less code
Using efficient containers
Declaring non-type template arguments with auto
Template parameter deduction for constructors
C++11
Building with SCons
Segfault analysis with GDB
C++14
C++17
C++03
C++98
[[noreturn]]
[[fallthrough]]
[[deprecated]] and [[deprecated("reason")]]
[[nodiscard]]
String streams
volatile
[[maybe_unused]]
C-style casting
Function Pointers
Classes with operator() (Functors)
Visibility of function prototypes and declarations
Aliasing a long namespace
Alias Declaration scope
The C++ compilation process
Conditional Structures: if, if..else
Jump statements : break, continue, goto, exit.
Changing the default sort of a set
Logical && and || operators: short-circuit
Factory Pattern
Clean code
Static analysis
Safe-stack (Stack corruptions)
Strategies for lock classes: std::try_to_lock, std::adopt_lock, std::defer_lock
std::mutex
std::recursive_mutex
C++20
Small Object Optimization
Digit Separator
Goto Cleanup
JVApen
StackOverflow Profile
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