Tutorial by Examples: bitmap



A helper function to create a bitmap copy of an object. This can be used to convert vector objects, text or complex nested Sprite's to a flattened bitmap. function makeBitmapCopy(displayObj:IBitmapDrawable, transparent:Boolean = false, bgColor:uint = 0x00000000, smooth:Boolean = true):Bitmap { ...
If you want to Download image as Bitmap using Picasso following code will help you: Picasso.with(mContext) .load(ImageUrl) .into(new Target() { @Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) { // Todo: Do some...
<Image x:Name="MyImage" /> // Show image from web MyImage.Source = new BitmapImage(new Uri("http://your-image-url.com")) // Show image from solution MyImage.Source = new Uri("ms-appx:///your-image-in-solution", UriKind.Absolute) // Show image from file ...
<TextBlock x:Name="MyControl" Text="Hello, world!" /> var rtb = new RenderTargetBitmap(); await rtb.RenderAsync(MyControl); // Render control to RenderTargetBitmap // Get pixels from RTB IBuffer pixelBuffer = await rtb.GetPixelsAsync(); byte[] pixels = ...
IRandomAccessStreamReference bitmap = GetBitmap(); IRandomAccessStreamWithContentType stream = await bitmap.OpenReadAsync(); BitmapDecoder decoder = await BitmapDecoder.CreateAsync(stream); var pixels = await decoder.GetPixelDataAsync(); var outStream = new InMemoryRandomAccessStream(); // Cr...
public static async Task<IRandomAccessStream> ConvertWriteableBitmapToRandomAccessStream(WriteableBitmap writeableBitmap) { var stream = new InMemoryRandomAccessStream(); BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, stream); Stream pixe...
private static final String TAG = "IntentBitmapFetch"; private static final String COLON_SEPARATOR = ":"; private static final String IMAGE = "image"; @Nullable public Bitmap getBitmap(@NonNull Uri bitmapUri, int maxDimen) { InputStream is = context.getConten...
Image img = new Image(); BitmapImage bitmap = new BitmapImage(new Uri("ms-appx:///Path-to-image-in-solution-directory", UriKind.Absolute)); img.Source = bitmap;
To add a resource to the cache you must provide a key and the resource. First make sure that the value is not in the cache already public void addResourceToMemoryCache(String key, Bitmap resource) { if (memoryCache.get(key) == null) memoryCache.put(key, resource); }
To get a resource from the cache simply pass the key of your resource (String in this example) public Bitmap getResourceFromMemoryCache(String key) { memoryCache.get(key); }
public class BitmapTools { /// <summary> /// Gets the cropped bitmap asynchronously. /// </summary> /// <param name="originalImage">The original image.</param> /// <param name="startPoint">The start ...
Attoparsec makes parsing binary data trivial. Assuming these definitions: import Data.Attoparsec.ByteString (Parser, eitherResult, parse, take) import Data.Binary.Get (getWord32le, runGet) import Data.ByteString (ByteString, readFile) import ...
LRU Cache The following example code demonstrates a possible implementation of the LruCache class for caching images. private LruCache<String, Bitmap> mMemoryCache; Here string value is key for bitmap value. // Get max available VM memory, exceeding this amount will throw an // OutOfMem...
CREATE BITMAP INDEX emp_bitmap_idx ON index_demo (gender); Bitmap index is used when data cardinality is low. Here, Gender has value with low cardinality. Values are may be Male, Female & others. So, if we create a binary tree for this 3 values while searching it will have unnecessary ...
/** * Apply a radial mask (vignette, i.e. fading to black at the borders) to a bitmap * @param imageToApplyMaskTo Bitmap to modify */ public static void radialMask(final Bitmap imageToApplyMaskTo) { Canvas canvas = new Canvas(imageToApplyMaskTo); final float centerX = imageToApply...

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