F# Program Structure


In F#, functions work like data types. You can declare and use a function in the same way as any other variable.

You can define a simple F# program that prints text on the console in the following different ways.

Without Entry Point

An F# application does not have any specific entry point. The compiler executes all top-level statements in the file from top to bottom.

You can use printfn to print a text message on a console without using any entry point, as shown below.

printfn "Welcome to F# Tutorial."

Using Console.WriteLine

You can also print a text message on the console using Console.WriteLine by including the System namespace.

open System;

Console.WriteLine("Welcome to F# Tutorial.")  

Inside Class

You can also call the printfn inside a class as shown in the below example.

type Program() =   
 class  
  do printfn "Welcome to F# Tutorial."  
 end  
new Program()  

Using Function

The printfn can be used inside a function, as shown in the below example.

let myFunc = printfn "Welcome to F# Tutorial."  
  
myFunc 

Top Level Entry Point

To follow procedural programming style, many applications keep a single top-level statement that calls the main loop as shown below.

open System

let message = "Welcome to F# Tutorial."

[<EntryPoint>]
let main argv =
    Console.WriteLine(message)
    0 // return an integer exit code
  • An F# code file might begin with several open statements that are used to import namespaces.
  • The body of the files includes other functions that implement the business logic of the application.
  • The main loop contains the top executable statements.