Go Maps Creating maps with slices as values

30% OFF - 9th Anniversary discount on Entity Framework Extensions until December 15 with code: ZZZANNIVERSARY9


m := make(map[string][]int)

Accessing a non-existent key will return a nil slice as a value. Since nil slices act like zero length slices when used with append or other built-in functions you do not normally need to check to see if a key exists:

// m["key1"] == nil && len(m["key1"]) == 0
m["key1"] = append(m["key1"], 1)
// len(m["key1"]) == 1

Deleting a key from map sets the key back to a nil slice:

delete(m, "key1")
// m["key1"] == nil

Got any Go Question?