Channels can be used to send data from one thread to another. Below is an example of a simple producer-consumer system, where the main thread produces the values 0, 1, ..., 9, and the spawned thread prints them:
use std::thread;
use std::sync::mpsc::channel;
fn main() {
// Create a channel with a sending end (tx) and a receiving end (rx).
let (tx, rx) = channel();
// Spawn a new thread, and move the receiving end into the thread.
let join_handle = thread::spawn(move || {
// Keep receiving in a loop, until tx is dropped!
while let Ok(n) = rx.recv() { // Note: `recv()` always blocks
println!("Received {}", n);
}
});
// Note: using `rx` here would be a compile error, as it has been
// moved into the spawned thread.
// Send some values to the spawned thread. `unwrap()` crashes only if the
// receiving end was dropped before it could be buffered.
for i in 0..10 {
tx.send(i).unwrap(); // Note: `send()` never blocks
}
// Drop `tx` so that `rx.recv()` returns an `Err(_)`.
drop(tx);
// Wait for the spawned thread to finish.
join_handle.join().unwrap();
}