Tutorial by Topics: rs

CBool(expression) CByte(expression) CChar(expression) CDate(expression) CDbl(expression) CDec(expression) CInt(expression) CLng(expression) CObj(expression) CSByte(expression) CShort(expression) CSng(expression) CStr(expression) CUInt(expression) CULng(expression) CUShort(expression...
It [Data.Vector] has an emphasis on very high performance through loop fusion, whilst retaining a rich interface. The main data types are boxed and unboxed arrays, and arrays may be immutable (pure), or mutable. Arrays may hold Storable elements, suitable for passing to and from C, and you c...
It can be used to Exit the current scope, which can be a function, script, or script block. In PowerShell, the result of each statement is returned as output, even without an explicit Return keyword or to indicate that the end of the scope has been reached. You can read more about the return s...
What are Registers? The processor can operate upon numeric values (numbers), but these have to be stored somewhere first. The data are stored mostly in memory, or inside the instruction opcode (which is stored usually in memory too), or in special on-chip memory placed directly in processor, whic...
trigger <name> on <object-api-name> (<events>) { // your trigger logic } parameterdescriptionnameName of the triggerobject-api-nameObject on which the trigger will fire. Can be any standard or custom object.eventsEvents which will fire the trigger. Are a combination of eith...
Option/FlagDescriptionoptionoption description-hhostname. Defaults to "localhost." If you do not specify a host repair is run on the same host that the command is executed from.-pJMX port. The default is 7199.-uusername. Only required if JMX security is enabled.-pwpassword. Only requir...
An Enumerator is an object that implements iteration in a controlled fashion. Instead of looping until some condition is satisfied, the object enumerates values as needed. Execution of the loop is paused until the next value is requested by the owner of the object. Enumerators make infinite stream...
NVDA is a free screen reader for Windows, which you can use for testing.
To use Protocol Buffers with Haskell you should install the htprotoc package: Clone the project from Github Use Stack to build and install You should now find the hprotoc executable in $HOME/.local/bin/.
#version version_number // Which GLSL version we are using void main() { /* Code */ } // Shader's main function in type name; // Specifies an input parameter - GLSL 1.30 out type name; // Specifies an output parameter - GLSL 1.30 inout type name; // Parameter for both input and output - GLSL 1...

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