Tutorial by Topics: game

MonoGame is a managed code game-framework with cross-platform support. It is an Open Source implementation of the Microsoft XNA 4 Framework. Using the reliability of managed code with .NET and Mono and the support of many platforms, it simplifies the development of games on multiple platforms. Pl...
public static GameObject Find(string name); public static GameObject FindGameObjectWithTag(string tag); public static GameObject[] FindGameObjectsWithTag(string tag); public static Object FindObjectOfType(Type type); public static Object[] FindObjectsOfType(Type type); Which method to...
Pygame is a Python wrapper for SDL – a cross-platform C library for controlling multimedia –, written by Pete Shinners. This means, using pygame, you can write video games or other multimedia applications in Python that will run unaltered on any of SDL’s supported platforms (Windows, Unix, Mac, be...
Video playback is front and center in a large range of modern solutions, with the software and standards evolving rapidly. To understand what makes up a media presentation, you must first understand the multiple aspects involved in working with video: Raw color information captured from the phy...
pygame.display.set_mode(resolution=(0,0), flags=0, depth=0) # Returns a pygame.Surface representing the window on screen flags = pygame.FULLSCREEN | pygame.OPENGL # Flags can be combined using the "|" (bitwise OR or "pipe") character. parameterexplainationresolutiona pai...
If you want to have other colours as the background, then name a new variable such as red = (255,0,0) and change the display.fill(black) to display.fill(red). You can create colours by storing them in a variable and checking their RGB values from the internet.
[![enter image description here][1]][1] basics of game development. ------------------------------- Note, this set of tutorials/articles contains many concepts which may provided as separated topics before. we have to refreshing them in the mind and learning a bit of implementing most critical par...
Pygame is the go-to library for making multimedia applications, especially games, in Python. The official website is http://www.pygame.org/. pygame.mixer.init(frequency=22050, size=-16, channels=2, buffer=4096) pygame.mixer.pre_init(frequency, size, channels, buffer) pygame.mixer.quit() pyg...
A short introduction to creating a game on the Android platform using Java The first example covers the basics: There are no objectives, but it shows you how you create a basic part of a 2D game using SurfaceView. Make sure to save any important data when you create a game; everything else ...
This section provides an overview of what game-physics is, and why a developer might want to use it. It should also mention any large subjects within game-physics, and link out to the related topics. Since the Documentation for game-physics is new, you may need to create initial versions of tho...
Is It Dead Yet? The History of the Web-Game It’s the mid-2000s. It’s raining. You and your friends had big plans for the day, but you’re now stuck in your tiny apartment. There’s only a bed, an empty bookshelf, your wardrobe and your desktop in the room. I guess there’s only one thing to do: load up...
Developing a video game is not an easy feat, and most developers sigh in relief after completing a new video game. But do you know what's harder than creating a video game? You guessed right—marketing and attracting gamers to play or download your game. The gaming industry is highly competitive, and...

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