In Gloss, one can use the display
function to create very simple static graphics.
To use this one needs to first import Graphics.Gloss
. Then in the code there should the following:
main :: IO ()
main = display window background drawing
window
is of type Display
which can be constructed in two ways:
-- Defines window as an actual window with a given name and size
window = InWindow name (width, height) (0,0)
-- Defines window as a fullscreen window
window = FullScreen
Here the last argument (0,0)
in InWindow
marks the location of the top left corner.
For versions older than 1.11: In older versions of Gloss FullScreen
takes another argument which is meant to be the size of the frame that gets drawn on which in turn gets stretched to fullscreen-size, for example: FullScreen (1024,768)
background
is of type Color
. It defines the background color, so it's as simple as:
background = white
Then we get to the drawing itself. Drawings can be very complex. How to specify these will be covered elsewhere ([one can refer to this for the moment][1]), but it can be as simple as the following circle with a radius of 80:
drawing = Circle 80
Summarizing example
As more or less stated in the documentation on Hackage, getting something on the screen is as easy as:
import Graphics.Gloss
main :: IO ()
main = display window background drawing
where
window = InWindow "Nice Window" (200, 200) (0, 0)
background = white
drawing = Circle 80