Most examples of a function returning a value involve providing a pointer as one of the arguments to allow the function to modify the value pointed to, similar to the following. The actual return value of the function is usually some type such as an int
to indicate the status of the result, whether it worked or not.
int func (int *pIvalue)
{
int iRetStatus = 0; /* Default status is no change */
if (*pIvalue > 10) {
*pIvalue = *pIvalue * 45; /* Modify the value pointed to */
iRetStatus = 1; /* indicate value was changed */
}
return iRetStatus; /* Return an error code */
}
However you can also use a struct
as a return value which allows you to return both an error status along with other values as well. For instance.
typedef struct {
int iStat; /* Return status */
int iValue; /* Return value */
} RetValue;
RetValue func (int iValue)
{
RetValue iRetStatus = {0, iValue};
if (iValue > 10) {
iRetStatus.iValue = iValue * 45;
iRetStatus.iStat = 1;
}
return iRetStatus;
}
This function could then be used like the following sample.
int usingFunc (int iValue)
{
RetValue iRet = func (iValue);
if (iRet.iStat == 1) {
/* do things with iRet.iValue, the returned value */
}
return 0;
}
Or it could be used like the following.
int usingFunc (int iValue)
{
RetValue iRet;
if ( (iRet = func (iValue)).iStat == 1 ) {
/* do things with iRet.iValue, the returned value */
}
return 0;
}